I don't like usernames Posted August 8, 2004 Share Posted August 8, 2004 Well. It should be very easy. If they can change weather then surley.. <{POST_SNAPBACK}> thats what I thought, but then again im no programmer <{POST_SNAPBACK}> As far as the technical issues go I don't think it would be that hard to change from day to night (esp. not if there are already methods in place to dynamically change an area eg. the weather). However I think it would be a huge commitment in terms of art and graphics resources to implement day/night changes considering the fact that if you want to do it right, not only would you need a day and night sky you'd also need the whole spectrum in between (from dusk till dawn) and you'd need to do this for each outdoors and above-ground area. But yeah. IMO I'd be great if they did implement day/night cycles. Link to comment Share on other sites More sharing options...
Darth Sirius Posted August 8, 2004 Share Posted August 8, 2004 Well. It should be very easy. If they can change weather then surley.. <{POST_SNAPBACK}> thats what I thought, but then again im no programmer <{POST_SNAPBACK}> As far as the technical issues go I don't think it would be that hard to change from day to night (esp. not if there are already methods in place to dynamically change an area eg. the weather). However I think it would be a huge commitment in terms of art and graphics resources to implement day/night changes considering the fact that if you want to do it right, not only would you need a day and night sky you'd also need the whole spectrum in between (from dusk till dawn) and you'd need to do this for each outdoors and above-ground area. But yeah. IMO I'd be great if they did implement day/night cycles. <{POST_SNAPBACK}> hmm i see, i always knew there must have been issues or it would have been implimented into the first game, but we just dont know it may already be in just not confirmed Link to comment Share on other sites More sharing options...
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