tk102 Posted June 23, 2004 Posted June 23, 2004 Hi, I just released KotOR Savegame Editor v2.07 over at http://www.pcgamemods.com/5862/ Hoping that minimal revisions will be necessary to make it work for KotOR II...
Akari Posted June 23, 2004 Posted June 23, 2004 The ERF/GFF/BIF/2DA/TLK formats are all the same, and save games are stored the same way, so I don't imagine it'd take too many changes to make your program work with KotOR2 when it comes out. -Akari
Darth333 Posted June 23, 2004 Posted June 23, 2004 The ERF/GFF/BIF/2DA/TLK formats are all the same, and save games are stored the same way, so I don't imagine it'd take too many changes to make your program work with KotOR2 when it comes out. -Akari These are really good news for all of us Starwarsknights.com - Learning to mod - Kotor modding en espa
EnderAndrew Posted June 23, 2004 Posted June 23, 2004 Akari, Can you make TSL harder to necessitate a save game editor?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now