Grandpa Posted September 8, 2004 Share Posted September 8, 2004 This isn't the same old "I like to read, so how can I be a writer..." or "I'm an English major, how can I get a job there..." thread. Besides, I have no misconception that anything I write here will ever be taken as "example" for a future script writer job. What I would like to know is strictly out of curiosity: 1. Generally: How do developers come up with a story? Is it otherwise assigned by the producer, or does the developer present the idea to the producer? (And when I say producer in this thread, I mean the big shots at Atari, et-al) 2. I realize that some creators have a vision of what they would like to accomplish, and maybe that said creation would be their "dream" project. But then again, they have to do what the producers ask in order to pay the bills. Is there ever a point where the developer tells the publisher to go back to his hole in the wall and shut up? 3. Who do you find to be the best writers in the gaming industry: Those with language or journalism degrees? Those who have written a book or two, or maybe a screen play (regardless of genre)? Or someone with a vision who can ply more than 2 words together and make the end result sound enticing? The reason I ask the last question is that I have seen some of the minimum requirements for some of the writing positions with some developers, and there always seems to be a published-works background. But, to be honest, I have read some works from people who, but for the internet, are not published, nor have any formal college communications/writing training, but have some awesome pieces of fiction. (Short-short-story format as it may be). No, not me, I can write when I want to, but like I said, I have no misconception that I could write professionally. Link to comment Share on other sites More sharing options...
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