2 hours ago2 hr So one of the things I'm not enjoying about the magic/candy weapons in the game is that you throw a glob of candy and if anything gets in the way it gets stopped, in regular grounded it didn't matter in grounded 2 however you have your own buggies that take up most of the screen so most of my attacks don't hit a single bug that my buggy is fightingA way you could solve this is have the projectile go though friendlys but it doesn't really solve another issue where if a enemy blocks a candy glob they don't get any build up and yet if you block a bombardier beetles globs you get sizzle build up same with the other elemental bugs, if you are going do that I ask it to be fair is all, oh and sometimes when I empower the staff to make a bigger glob and make it explode into a AoE if its too high up and I mean a tiny bit too high up it wont explode and make a AoEPersonally what I would like to see is a candy wand, a one handed candy weapon that doesn't shoot projectiles, when you swing the wand a small AoE appears next to where you aim like a magical blast this way you could make it like a swirl appears on the foe you have attacked and it does a lot of little hits, but the swirl doesn't move so if the bug moves out of it they don't take all the damageAnd when you empower the weapon and do a heavy attack you could fire a beam the pierces both buggies and bugs sort of like how the minty staff in the previous game functioned but instead of it being a sustained beam it would last for about 3 to 4 seconds and then you would have to charge it up againAnd since its a one handed candy weapon you can have a shield in your other hand and finally have a different weapon type that works with shields opening up more possibilities with buildsEither way I hope you enjoyed my ideas and I hope the staff gets some love can't wait for future updates
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