Thursday at 12:03 AM2 days Sap really is just an incredible ability. I can count the enemies on one hand that immune to it, and it never misses. Once a character is stunned for 9 seconds standing next to a rogue with sneak attacks and fast dual wield attacks, there is nothing they can do about it. Not even Concelhaut.
Thursday at 07:34 PM1 day That it never misses is probably just a combination of level 13+ (when you already have plenty of accuracy and debuffs to increase hit quality), the stun effect targeting will instead of fortitude (like some other stun abilities) and pure luck. ;)But it's the only hard disable for the Rogue - and that makes it quite valuable and very useful. It would be even better if it was a Full Attack instead of just a Primary one (and I don't get why it is a primary attack only), but still...Getting 2 uses per encounter is also very nice. Since I usually try to give the Rogue as many per encounter abilities as possible I wouldn't skip it.I try to use a Girdle of the Driving Wave (1 Knockdowns/encounter, also Primary Attack despite the Fighter's version being a Full Attack) to get a hard disable before Sap becomes available.The base duration should be 5 secs btw. You seem to have a lot of INT (which I also like on a Rogue). Edited Thursday at 07:35 PM1 day by Boeroer Deadfire Community Patch: Nexus Mods
Yesterday at 12:31 AM1 day Author I think I have base 15 Int and I usually eat a fish before a fight. This rogue has eaten a lot of fish....
Yesterday at 01:28 PM1 day my rogue have 6 int and sap duration is 4s . I don't feel that it's too little, a most of the time the enemies I use it on die before they wake up from it. I don't have to use it often (only to interrupt the casting of dangerous effects or if I don't want lose hp with my rogue) but agree that sap is op that point must have on every type roge
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