Jump to content

Recommended Posts

Posted

I have just received the 'Snobbish' flaw:

DESCRIPTION
You don't like getting your hands dirty and don't have the stomach for manual labor. You can no longer breakdown your items, but any crafting materials you find sell for more.
EFFECTS
+20% vendor price for crafting materials
You can no longer break down items.

I did, however, not receive it because I've bought a lot of crafting materials... I triggered the flaw because I sold a lot of materials. It seems the game mistook me selling the items for buying them. I generally like the 'flaw system' because it highlights my choices (I received the 'Treacherous' flaw because I save-scummed for example. And yes, I also accepted the 'Flawed' flaw). But, it needs to make sense. I skip dialogue? The game 'punishes' me with a timer in conversation. That is fun and makes sense in a way. In this case, I received the 'Snobbish' flaw and the description reads: 'You don't like getting your hands dirty and don't have the stomach for manual labor. You can no longer breakdown your items, but any crafting materials you find sell for more.'. That feels wrong. I was selling said crafting materials because I needed money, yes. I had al those materials because I was very diligent in exploring, looting, crafting and breaking down items for materials. That's how I ended up with a large surplus. By 'getting my hands dirty'. I also have the 'Hermit' flaw for example. That felt right. In this case, it feels like the game made a mistake. I don't mind it that much, but this feels like a bug to me. 

I don't know if it matters but I was selling the items to the Vendor Mech at the Greater Tranquility Station (in order to buy

Spoiler

'The Black Hat' and an AD Key

). 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...