ensor42 Posted 18 hours ago Posted 18 hours ago I've been noticing some odd readouts on weapon damage numbers. For example, if I set in options to show base damage, without factoring player skills etc., a simple unmodded triple barrel shotgun shows 15 x 8 damage. When options are set to include player effects, the damage reading sometimes reads 12 x 8, and a moment later, say after equipping the weapon, it reverts to 15 x 8. There doesn't appear to be any skills / traits / perks / items etc. that account for the fluctuation. This is one example, but it happens to several of the base weapons I'm carrying.
mrmoneda Posted 15 hours ago Posted 15 hours ago Yeah, there's a bug with tooltips, so essentially you have to equip a weapon into your character's hands in order to know how your skills will affect its stats. However, the affects of perks are supposedly never reflected.
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