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Hi, So Basically i made Human Assassin, 20 Perception, 16 Dex, 16 Int, 12 Might, 12 Resolve and rest 10. I wanna use Vanishing Strike and Gambit as my skills. Weapons probably Lover Embrance and Pukestabber to fit assassin. Any idea what would work great on armor, cape, head wear, gloves, boots, rings and neck?

Posted (edited)

Hi!

To speed up so you're able to squeeze more attacks into the duration of Vanishing Strike and to maximize the duration of Vanishing Strike's non-breakable invisibility (besides maxing DEX and INT) while looking appropriate for a dagger-type Assassin:

Head: Blackblade's Hood (+10% action speed). Heaven's Cacophony (+2 INT) would be good, too - but imo its looks doesn't fit an Assassin at all. You could hide it though. Another alternative would be the Mask of the Grotto Deep - because Shadow Fang (raw DoT from stealth attack) works like True Love's Kiss from Lover's Embrace.  Fair Favor can be used to maximize crit conversion for Gambit (I would focus on the duration of Vanishing Strike though). 

Armor: Cabalist's Gambeson (Arcane Extension, +10% beneficial effects duration), Devil of Caroc Breastplate (bonus Guile influences the crit conversion of Gambit)

Neck: Strand of Favor (+10% beneficial effects duration, +1 INT)

--> those two "+10% duration" effects work multiplicatively with each other, base duration and INT bonus!

Back: Ajamuut's Stalking Cloak (bonus dmg, acc and stun from Vanishing Strike's invisibility and stealth, great for Gambit, too)

Gloves: Aegor's Swift Touch (+5% action speed and +1 DEX), Gloves of the Dungeon Warden (bonus accuracy, Lockdown 1/rest can be nice against an enemy you put True Love's Kiss + Gouging Strike on from stealth), Firethrower's Gloves (+2 DEX), Hylea's Talons*

Waist: Sash of Judgement (just some bonus dmg)

Rings: Drunkard's Regret (only needed while resting with alcohol for Pukestabber to prevent hangovers, you can unequip after resting), Kuaru's Prize (+1 INT, +1 PER), Ring of Prosperity's Fortune (crit conversion for Gambit), Ring of Clenched Muscle*

Boots: Rakhan Field Boots (teleport to+full attack + prone target 1/encounter, nice while invisible to spare time with running), Bounding Boots (exploitable as free jumping tool while stealthed/invisible: if you cancel the action mod air you will still land at the target spot but make no sound and roll no attack, great for "sneaking", stealth attacks, and pickpocket), Boots of Speed (it does matter how quickly you can reach subsequent enemies while you are invisible, stack with Fast Runner). 

Pet: Ooblit (+3 seconds on beneficial effects - it's just a flat 3sec addition to your overall duration, still good), Abraham (mitigate the recovery penalty from Gambeson), Epsilon (same), Cutthroat Cosmo (same), Trixie (+25% stride, see Boots of Speed, crit conversion), Milx (+1 INT, crit conversion for abilities), Levin (+1 INT, +10% stride), give Nalvi, Sheba , Trixie or Pes to Edér (if you have the Berath's Blessing unlocked for Edér to be able to have pets).

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*) the Frenzy from Lover's Embrace stacks with everything and it also procs off of all attack rolls, not only those that come from the dagger - for example attacks from Pukestabber but also spells you might cast (from an item or scroll or so). Because of that it can be beneficial to add additional hit rolls to your melee attacks. That can be done with Hylea's Talons (the DoT it provides will roll a separate attack which can trigger the Frenzy) and the Ring of Clenched Muscle (the affliction it can cause also rolls a separate attack which can trigger the Frenzy). Both of those will also proc Avenging Storm (from Heaven's Cacophony) which will in turn proc Frenzy. 

 

Edited by Boeroer
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Deadfire Community Patch: Nexus Mods

Posted
19 hours ago, Shardry115 said:

Hi, So Basically i made Human Assassin, 20 Perception, 16 Dex, 16 Int, 12 Might, 12 Resolve and rest 10. I wanna use Vanishing Strike and Gambit as my skills. Weapons probably Lover Embrance and Pukestabber to fit assassin. Any idea what would work great on armor, cape, head wear, gloves, boots, rings and neck?

I ll give you a warning before you build around vanishing strike, it may be bugged in community patch. Invisibility brokes after 1 hit. I think its because backstab change(its raw damage with comm). I play with Balance polishing mod now and its works as intended.

Posted
3 hours ago, Shardry115 said:

Thanks a lot. Ur Knowladge of the game is amazing. Which dagger in which hand? Or its not important? 

You have to put Lover's Embrace in the main hand if you want to apply its neverending damage over time effect from stealth (True Love's Kiss, it only works from true stealth at the start of an encounter, not invisibility!).

So if you sneak up to an enemy (maybe the boss or the strongest foe of the group) and do a Gouging Strike or Vanishing Strike for example, the main hand will hit first (with Lover's Embrace), it will apply the DoT but also break stealth. The second attack with Pukestabber will already be out of stealth. 

If you put Pukestabber into the main hand it will deliver the first strike, break stealth and then Lover's Embrace with the second strike will not apply the True Love's Kiss DoT. That's probably not what you want.

But that's the only thing where it matters in which hand you put which dagger.

  • Like 1

Deadfire Community Patch: Nexus Mods

Posted (edited)
9 hours ago, Shardry115 said:

Pukestabber in off hand dont lose anything right? 

Correct. Main or offhand hand makes no difference for Pukestabber.

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

Posted
On 10/7/2025 at 6:09 AM, Boeroer said:

Correct. Main or offhand hand makes no difference for Pukestabber.

I forgot to ask at start. Do Daggers are better than Stilettos? 

Posted
1 hour ago, Shardry115 said:

I forgot to ask at start. Do Daggers are better than Stilettos? 

If you want to compare two daggers vs. two stilettos then I'd say two daggers are better.
Mainly because Pukestabber + Lover's Embrace is a very good combo when it's about attack speed. Both weapons' effects apply to both weapons which makes you very fast.

But Rust's Poignard (stiletto) is also very good, especially if you critically hit a lot (Bring Down is good), also because it comes in legendary quality which is very nice. With Azure Blade in the offhand you can also have a nice stiletto setup: if you fight near your party members it gains a lot of accuracy (Cloak and Dagger: +15 accuracy if near 2+ allies, but only for the Azure Blade).

I would simply do a weapon set of dual daggers and one with dual stilettos. You want a backup weapon set with alternative damage anyway: should you meet enemeis who are very resitant or even immune to slash damage (daggers) you will be happe that you can switch to the pierce damage of stilettos. 

Deadfire Community Patch: Nexus Mods

Posted

If you plan to use Gambit effectively your focus should be to ensure you never miss/graze or else you won't get your resources back. You also want to have as much Guile as possible to have close to 100% Hit to Crit. With all that in mind, some key items are the Cap of the Laughingstock, Gauntlets of Accuracy/Gloves of the Dungeon Warden, Ajamuut's Stalking Cloak, Devil of Caroc Breastplate. For weapons the most effective combo, maybe not as sexy as two daggers/stilettos, is Scordeo's Edge & Rust's Poignard. For the other items you want more perception/intellect/beneficial effects duration - Whispers from the Depths ring gives Acute that stacks with other active intellect buffs (like from Ripple Sponge or Potion of Mental Prowess), Strand of Favor, Ooblit. For resting bonus probably the buff from The Abyss (25% beneficial effects duration) is the most useful for you (even more if you plan to use Scordeo's Edge with Blade Cascade).

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