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Posted (edited)

0. Asus RTX 5090 GPU

1. PC Game Pass

2. Multiplayer Shared (Host)

3. I have to revert to an older NVIDIA driver for the game to load up.  Not sure whats going on, I think its something to do with shaders cache. (My guess)  The reason why I say this is because the game works and loads perfectly the FIRST time after a new game or driver update then after restarting PC the second time on, continuous crashing at startup.  The freezes at the load screen then crash never to load into the game.

4.  See below.

LoginId:863fb4b542bec3bfa1badaa19edb2cc1
EpicAccountId:1e793af2e9ba459c9592c2bac4c97a21

GPU Crash dump Triggered

Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
Grounded2_WinGDK_Shipping
kernel32
ntdll

DxDiag.txt

Edited by tecknotot
added more detail
Posted

OK so I used DDU and reverted back to NVIDIA driver 581.29 and changed my Display settings to LOW and so far, fingers crossed, no crashes after a restart.

Posted (edited)

Finally, I used DDU again and this time installed the latest NVIDIA driver 581.42 and left the Display settings to LOW and FPS down to 120.  So far, no crashes. (This is sad to me because Im using a RTX 5090 which "should" handle the ulitra settings without crashing.

Edited by tecknotot
added more detail
Posted

Yeah......

For reference, I am using Epic preset settings (3440x1440p ultrawide display) but with Render Scale set to 66% and FRL at 120 also.

It is still somewhat irksome as I cannot maintain 100fps+ but I am thankful it at least is stable at this time with an... acceptable... balance of visual quality and performance.

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