Lonlon Posted February 22 Posted February 22 Should make PotD a lil' more challenging. I like it. The spell was busted for any build. What do you think ?
thelee Posted February 22 Posted February 22 Like all nerfs on stuff I was using, makes me a little sad but it absolutely makes sense. It was just way too good, too easy to pick up, and outshone the fire and frost ring defense spells that came later, despite them requiring more investment to get. I think it’s still really good for early game PotD, it just no longer crowds out all other defense spells beyond that. 1
Baraz Posted February 22 Posted February 22 (edited) Correct me if I am wrong: my understanding is that Arcane Veil adds to all DR (stacking), hence why it is hard to balance since some players can choose to wear good DR armor in addition to Arcane Veil. If it was a flat DR (like max. 50% DR), which could make plenty of sense as a magic shield spell, it would be fine. It would then be used mostly by those wearing low DR armors or to block projectiles. Edited February 22 by Baraz 1 1
tnh1021 Posted February 23 Posted February 23 If enemies weren’t magnetically drawn to you every time they swing completely nullifying dodging unless you have tons of stamina then people wouldn’t need to rely on arcane veil so much. Not to mention casters than can take almost all of your health with one spell even with the current Arcane Veil on. If you’re nerfing Arcane Veil then nerf how much enemies can magnetize to you before you can finish a spell. This make me want to just respec to a Fighter build.
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