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Replacing PaladinOrder and Diety components with Abilities


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Paladin and Priest subclasses contain PaladinOrder and Deity components that determine favoured and opposed dispositions. Is there a way to bind dispositions from subclasses to abilities that are chosen during character creation similar to Ranger's pets?

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You probably could create an ability with several status effect children, each having an ApplicationPrerequisite (?) conditional for every disposition rank like this

IsDisposition(CleverDisposition, Rank1, EqualTo)

So that only one is active at the same time

Wouldn't show the favored/disfavored indicators in the UI though

Edited by Noqn
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Forgot to follow the post and I did not notice the reply.

So taking Bleak Walker as an example I need 6 (rank -3, -2, -1, 1, 2 ,3 ) status effects for Aggressive, Cruel, Diplomatic and Benevolent. The first 2 dispositions would increase defenses on higher rank while other 2 would decrease it.

So then Deep faith would also add rank 4 (postive only?) and Untroubled Faith would be included in the negative status effects to disable if the ability is unlocked?

I need to refer to wiki to check how disposition affects Faith and Conviction exactly.

 

 

Edited by Cmushi
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