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Considering that in The Outer Worlds the foes, after starting the combat, always fought to the death, is there a chance that it will be fixed, so, for example, mercenaries can be demoralised and flee combat while dropping their weapons and animals can actively avoid contact with the party (or stand their ground and try to intimidate the party in order to avoid combat)? So, unless the antagonist sees their life's goal in committing suicide against the party (and has the story to back up such a decision), can the opponents perceive their continued survival as valuable?

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