Torm51 Posted June 12, 2023 Posted June 12, 2023 @Elric Galad thank you for making Single Class Paladin viable as a support healer. I beat the game on POTD-Ironman with god challenges of Skaen, Berath, Galawain and Ondra (no real impact here for Ondra lol) and having a dedicated healer/Battle Captain tank played really well for the party. 1. The change to Healing Chain makes a viable alternate path to Sacred Immolation. The heal is incredible in tough fights like FS and SSS as you can reduce a lot of the AOE chip damage you take. 2. The change to Divine Retribution makes it still good (I still took it) but not a must have thanks to.. 3. 1 Zeal cost to all but Reviving Exhortation. I took almost all the exhortations-Reinforcing Exhortation plus resolve upgrade (double down on deflection) for Eder swashbuckler tank-Hastening Exhortation plus nimble (full party nimble lol) upgrade. Even Liberating Exhirtation I found extremely useful in FS when a party member gets hit with a ton of negative affects. Took Reviving Exhortation no upgrade for emergencies cause of Berath challenge-used it like twice but saved my bacon. You aren’t soloing the game a support Paladin but the mod makes them a great group support class + good tank. 2 Have gun will travel.
Torm51 Posted June 12, 2023 Author Posted June 12, 2023 ^if you play as support. If you build for damage they can do that too. 2 Have gun will travel.
patronkus Posted June 16, 2023 Posted June 16, 2023 Did you find a place for Light of Pure Zeal (the PL 9 nova move)? 1
Elric Galad Posted June 16, 2023 Posted June 16, 2023 On 6/12/2023 at 4:47 PM, Torm51 said: @Elric Galad thank you for making Single Class Paladin viable as a support healer. I beat the game on POTD-Ironman with god challenges of Skaen, Berath, Galawain and Ondra (no real impact here for Ondra lol) and having a dedicated healer/Battle Captain tank played really well for the party. 1. The change to Healing Chain makes a viable alternate path to Sacred Immolation. The heal is incredible in tough fights like FS and SSS as you can reduce a lot of the AOE chip damage you take. 2. The change to Divine Retribution makes it still good (I still took it) but not a must have thanks to.. 3. 1 Zeal cost to all but Reviving Exhortation. I took almost all the exhortations-Reinforcing Exhortation plus resolve upgrade (double down on deflection) for Eder swashbuckler tank-Hastening Exhortation plus nimble (full party nimble lol) upgrade. Even Liberating Exhirtation I found extremely useful in FS when a party member gets hit with a ton of negative affects. Took Reviving Exhortation no upgrade for emergencies cause of Berath challenge-used it like twice but saved my bacon. You aren’t soloing the game a support Paladin but the mod makes them a great group support class + good tank. Thank you for this great report. The 1 Zeal Exhortations have been the corner Stone of BPM pal rework so it's good to see them fulfilling their purpose. Healing Chain has been somewhat of a headache to find its right place so I'm kind of releived if it works well. Divine Retribution might still be a mostly mandatory pick, but the intent was to make it (and the whole SC Pal) rely less on summon sacrifice. Great feedback, many thanks!
Torm51 Posted June 16, 2023 Author Posted June 16, 2023 (edited) 5 hours ago, patronkus said: Did you find a place for Light of Pure Zeal (the PL 9 nova move)? Yes I did. It was very good in FS and SSS the times the group took heavy damage. Plus the change to frost/electricity. I had room for Divine Retribution, Prestige and Light of Pure zeal (you might as well you have the room.) @Elric Galad I wouldn’t call it mandatory but it was nice in long fights. I could do the Skeleton summon with the chanter , they would die and get some resources for more exhortations or heals. I don’t know that I needed it but it was good insurance for fights like the Oracle etc. Edited June 16, 2023 by Torm51 1 Have gun will travel.
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