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Wrong set of resolutions caused by MacOS Ventura plus M1 camera notch


presterjohn

Question

After upgrading my computer to MacOS Ventura, POE2 now offers an incorrect set of resolutions for gameplay. Specifically they start at 1920x1200 and go up from there.

This is literally true, that's the amount of available pixels. However, MacOS moves the drawable area down by the width of the menu bar + notch in order to prevent M1 notebook computers' camera notch from getting in the way of gameplay. On most apps, this works fine as MacOS also reports to the app the correct resolutions the app should use. However, POE2 appears to ignore this or not be able to gather the right set of resolutions. The correct resolution to start at for an MBP with notch would by 1920x1080, for example, which doesn't appear in the list.

This occurs regardless of the checkbox on the app to tell the OS to force-adjust for the notch or not.

This causes two issues. On some screens, the bottom part is cut off. But much worse, the cursor is incorrectly offset, making it impossible to correctly target anything: spells, portraits, buttons, whatever.

Can we please either get a patch for this or a method to force POE2 to allow custom resolutions?

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