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Synergies or Completions for Armour


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Complete Armour Sets

Armour sets have the general theme that each piece has the same bonus, and the entire set gives you a new, complementary bonus.

Currently, the aphid, marksman, mite, and mother demon armour types each only have one piece of armour associated with them.  Additionally, the eye patch, gill tube, bubble helmet and gas mask could have a set bonus associated with each of them.

Since the gas mask provides haze protection, the hazardous material set could have a set bonus that allows for slower decay time on the mask/other pieces, or possibly tweak the actual gas resistance from 100% to 33.3%/item.

There could be a snorkeling set with the basic fin flops, gill tube, and swim suit and then the upgraded version could be essentially a diving "dry suit" or "SCUBA" type with better fins, the bubble helmet, and an air cannister chest piece. 

Both the hazmat and underwater sets should have minimal armour protection value. 

Synergies 

If the armours aren't necessarily completed into sets, perhaps the mismatched sets could have some kind of synergistic relationship that makes them more viable. Though I strongly prefer the completion of the sets for aesthetics.  

For example, there could be a three boss format that uses the mother demon mask helmet, "boss 2 chest piece', and "boss 3 boots" to create a "heroic set". 

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