Jump to content
View in the app

A better way to browse. Learn more.

Obsidian Forum Community

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Featured Replies

Hey folks,

 

Out of curiosity I ask, is it possible to add additional enemies to encounters by hand? Is it feasible or inordinately difficult? Is this something anyone has attempted? I haven't seen signs of pursuit of this matter in the modding community, but I could easily be missing it. Does it require specific paid or proprietary tools?

 

Any insight at all is appreciated. Thanks all.

Adding new enemies to existing encounters is fairly quick and painless, at least random encounters.

Within worldmap.gamedatabundle, look for

WorldMapEncounterGameData -> WorldMapEncounterComponent -> CreatureSpawns

Here I have edited the Rock-Stoper Rodul encounter so that he has no crewmates, by removing all other entries in the CreatureSpawns array 😄

xdZhRpM.jpg
 

{
  "GameDataObjects": [
    {
      "$type": "Game.GameData.WorldMapEncounterGameData, Assembly-CSharp",
      "DebugName": "RE_SD_Rodul",
      "ID": "f4049eab-742e-4df5-845b-d262ece1502b",
      "Components": [
        {
          "$type": "Game.GameData.WorldMapEncounterComponent, Assembly-CSharp",
          "CreatureSpawns": [
            {
              "SpawnPrefab": "prefabs/characters/poe2_npcs/random_encounters/vtc_encounters/npc_re_captain_rodul.prefab",
              "SpawnType": "Boss",
              "AppearsInDifficulty": "15",
              "EmergeIndex": 0,
              "AlternateSpawnPrefab": "",
              "CrewKilled": 0
            }
          ]
        }
      ]
    }
  ]
}

Here, I additionally added Hauani O Whe:

OYsRG2R.jpg

{
  "GameDataObjects": [
    {
      "$type": "Game.GameData.WorldMapEncounterGameData, Assembly-CSharp",
      "DebugName": "RE_SD_Rodul",
      "ID": "f4049eab-742e-4df5-845b-d262ece1502b",
      "Components": [
        {
          "$type": "Game.GameData.WorldMapEncounterComponent, Assembly-CSharp",
          "CreatureSpawns": [
            {
              "SpawnPrefab": "prefabs/characters/poe2_npcs/random_encounters/vtc_encounters/npc_re_captain_rodul.prefab",
              "SpawnType": "Boss",
              "AppearsInDifficulty": "15",
              "EmergeIndex": 0,
              "AlternateSpawnPrefab": "",
              "CrewKilled": 0
            },
            {
              "SpawnPrefab": "prefabs/characters/poe2_creatures/cre_ooze_black_mountainous.prefab",
              "SpawnType": "Any",
              "AppearsInDifficulty": "15",
              "EmergeIndex": 0,
              "AlternateSpawnPrefab": "",
              "CrewKilled": 1
            }
          ]
        }
      ]
    }
  ]
}

 

  • Author

Thank you for the information and assistance Noqn.

I'll do some experimentation with this.

If all goes well I'm hoping to spice up enough encounters to make 6 character parties a fun challenge. At least to make myself a few for kicks.

Greatly appreciate the insight.

That's interesting, I thought spawns might have a random element, but no.

Create an account or sign in to comment

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.