ufologan Posted August 29, 2021 Posted August 29, 2021 Hello again Couple more ideas from me: It'd be nice if there was a way to turn off player dialogue without also turning off npc dialogue? I say this because constantly hearing "Augh, it's worse than mom's/dad's brussels sprouts!" and "I feel a little less squishy now" just about every time I do something is incredibly tiresome after 40 hours of play. I would just turn dialogue volume to 0, but I do still enjoy hearing BURG.L and the voice logs. Maybe separate the volume options, or just have Pete talk less frequently? I would suggest having more voice lines recorded to add some variety but I recognize that isn't necessarily viable, haha  This is incredibly minor, but it sort of wigs me out that Fly Amanita (the red shrooms with white spots) is a food item in this game, given it's psychoactive and somewhat poisonous IRL xD No idea what course of action could be taken here, just thought I'd throw it out there.
ScritchOwl Posted August 29, 2021 Posted August 29, 2021 1 hour ago, ufologan said: Hello again Couple more ideas from me: It'd be nice if there was a way to turn off player dialogue without also turning off npc dialogue? I say this because constantly hearing "Augh, it's worse than mom's/dad's brussels sprouts!" and "I feel a little less squishy now" just about every time I do something is incredibly tiresome after 40 hours of play. I would just turn dialogue volume to 0, but I do still enjoy hearing BURG.L and the voice logs. Maybe separate the volume options, or just have Pete talk less frequently? I would suggest having more voice lines recorded to add some variety but I recognize that isn't necessarily viable, haha  This is incredibly minor, but it sort of wigs me out that Fly Amanita (the red shrooms with white spots) is a food item in this game, given it's psychoactive and somewhat poisonous IRL xD No idea what course of action could be taken here, just thought I'd throw it out there. Yeah it's a definite disclaimer for non imitation especially since the game specifically calls it an edible mushroom. I mean yeah it's what was ate buy the Norseman to create the myth of flying reindeer. Also to be fair the LBM in this game is more than likely toxic as well. It's similar to size of a Deadly Galerina which given the name must taste like delicious bacon and eggs........that is a joke. However it is rather odd they went with these two. The problem with an actual edible mushroom is that many would be the size of a juice box. The probably reason for these two selections is probably Minecraft's mushroom bioms 1 If you see light at the end of the tunnel get out of the road!
ufologan Posted August 30, 2021 Author Posted August 30, 2021 18 hours ago, ScritchOwl said: Yeah it's a definite disclaimer for non imitation especially since the game specifically calls it an edible mushroom. I mean yeah it's what was ate buy the Norseman to create the myth of flying reindeer. Also to be fair the LBM in this game is more than likely toxic as well. It's similar to size of a Deadly Galerina which given the name must taste like delicious bacon and eggs........that is a joke. However it is rather odd they went with these two. The problem with an actual edible mushroom is that many would be the size of a juice box. The probably reason for these two selections is probably Minecraft's mushroom bioms Yeah, that makes a lot of sense wrt Minecraft mushrooms, and generally the popular media mushrooms (usually Fly Amanita + LBM, huh?). Maybe it'd be good if they put in the descriptions like, "you couldn't eat these before you shrunk" or something, suggesting it has to do with the science-fantasy aspects of the game rather than "hey here's a totally edible mushroom, go nuts!". Especially considering I'm pretty sure this game is largely made with kids in mind? I feel like even in Minecraft there's a bit of disconnect, because you're clearly not on Earth, there's zombies and endermen and the whole world you live in is somewhat off-kilter, so it's less imitable. Whereas Grounded is clearly scifi, but it also is somewhat "grounded" (ha!) in reality, insofar as there's no explicit magic & the biggest suspension of disbelief comes from actually being shrunk down.
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