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Performance enhancement


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I play on the Xbox one and I have had some events that caused a massive slowdown. Currently the persistence of free existing objects such as grass planks, stems, dropped rope, dropped stems, and other dropped items that get formed if a structure collapses is causing a slowdown. Placing the items on a pallet or in a chest resolves this issue but it is struggling to keep up to due so.

Please include a reset for loose material in the same way you have reset bug position. I also believe the amount of items falling through the ground would need to be cleaned as a have seen Manny planks and acorn pieces fall through.

 

Side note the event that led to this is that I had created a suspension bridge between the pond pagoda and the rocks on the shore. Evidently the scaffolding on the pagoda did not create an anchor point as the oak side entrance had a wolf spider get into a cqc with two ladybugs and they did enough damage to destroy the scaffolding and the floors which cause the entire structure to collapse flooding the world with around 1300 free floating resource pieces.

  • Gasp! 1

If you see light at the end of the tunnel get out of the road!

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On 8/12/2021 at 11:50 AM, ScritchOwl said:

Side note the event that led to this is that I had created a suspension bridge between the pond pagoda and the rocks on the shore. Evidently the scaffolding on the pagoda did not create an anchor point as the oak side entrance had a wolf spider get into a cqc with two ladybugs and they did enough damage to destroy the scaffolding and the floors which cause the entire structure to collapse flooding the world with around 1300 free floating resource pieces.

Now that's a bad day. 😬🤣

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