NaughtyNateDawg Posted August 10, 2021 Posted August 10, 2021 (edited) It'd been nice to have bigger item stacks for inventory. Mostly because it's a pain to juggle different gear sets, weapon/tools for certain situations and keeping food/drink/healing items on top of collecting other miscellaneous items. And possibly something like using the 4 pockets on the player with 4-5 slots or a backpack upgrade from Burgel that increases inventory by 20 slots. Regardless amazing job and game. Edited August 10, 2021 by NaughtyNateDawg
ScritchOwl Posted August 10, 2021 Posted August 10, 2021 I don't think the player should be touched on stack size or space....save a fanny pack upgrade(it is the 80s) however I think the chest inventory should definitely be increased. I keep a base I call the larder where I have months of food and water stored, grass and stems, and mob drops. I make expeditions gathering and running back which is what I am pretty sure the game intends you to play. However the need for some materials is exceptionally high. Mainly quartzite, mite fuzz, thistle, and berry leather. Now in single player things are manageable but when you get a group of four they need to repair weapons and armor (even worse on Xbox because of a bug that eats half the durability of stored items). Maybe burgle could get an new chip to address the concerns Fanny pack: hot bar items are now treated as equiped though effects are not active until held. Basically putting an item in the hot bar removes the item stack from inventory so if you are down it's still in your hot bar when you respawn. This allows resources to be stored where tools used to be effectively giving you 8 more stacks. Logistics: increases stack size in storage. Key items are arrows now stack up to 100 per chest stack, 50 per basket. Healing items are now 20 per stack in storage, resource are 25. Locked storage: player sets a pin on the chest. Only the host can overide this if the player is not in-game. Also prevents theft from bugs. Cold storage: prevents item decay(hatching). Items inside have progress bars reset so item can be reset for meat beverages(honey) and eggs only If you see light at the end of the tunnel get out of the road!
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