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Posted

New Features

Creatures

Boss - The Broodmother

  • Find the new Broodmother Den to encounter the first-ever boss in Grounded!
    • She must be lured out with a craftable treat called the Broodmother BLT.
    • 1 new Armor Piece and 1 new Weapon can be crafted from her parts!

ARC.R

  • The latest in the range of modified TAYZ.Ts is an enhanced defense variant called the ARC.R. Outfitted with a capacitor stack and hefty arm cannon, ARC.Rs unleash energized balls of charged static for a greater challenge in lab combat.

Pets (Phase 1)

Weevils and Aphids can now be tamed as pets!

  • Each requires a specific type of food to tame.
    • Pets can be safely left in the base at a Pet House. Yes, you can craft Pet Houses now!
    • Can be equipped with various cosmetics.
    • You can pet them!

Weapons

New Weapon Type: Crossbow

  • Higher damage than a normal bow.
  • Slower firing speed and reload time.
    • Uses the same ammo types.

Buildings

New Structural Pieces for Existing Materials

  • New Grass Buildings:
    • Half Wall
    • Curved Half Wall
    • Crenelated Half Wall
    • Crenelated Curved Half Wall
    • Curved Wall
    • Curved Door
  • New Clover Buildings:
    • Flat Roof
    • Peaked Roof
    • Peaked Dome Roof
  • New Stem Buildings:
    • Half Wall
    • Curved Half Wall
    • Curved Wall
    • Curved Door
    • Curved Palisade
    • Curved Palisade Door
  • New Stuffed Creatures:
    • Ladybug
    • Stinkbug

Building Flipping

  • A few buildings can now be flipped horizontally or vertically while placing them. This includes Spiral Stairs, Acorn Stair Railings, and Triangular Walls.

Building Wall Replacement System

  • Structure pieces (walls, windows, etc.) can now be replaced by other versions without first demolishing the existing piece. Just place the new piece over the old one and add the ingredients.

New Production Buildings

  • Oven
    • Cooks several materials into a new material or item. Build one to discover what you can do with it!
  • Grinder
    • Breaks down materials into new materials. Just like the oven, you'll have to build one to discover what to do with it!

Mushroom Garden Update

  • Renamed Mushroom Garden to Garden Patch.
  • Garden Patch now requires items to be planted before producing materials.
    • Result item depends on what's planted:
      • Mushroom → Mushroom
      • Raw Fiber → Raw Fiber
      • Sprig → Sprig
      • Clover Top → Clover
    • Fertilizers can be used to augment growth.
      • Different fertilizers produce different effects.
      • Spoiled meat will be able to help you with this, hooray!

New Tier of Base Buildings (Mushroom Brick, Crow Feathers)

  • Mushroom Brick Buildings are now available!
    • Walls:
      • Wall
      • Half Wall
      • Crenelated Half Wall
      • Arch
      • Curved Wall
      • Curved Half Wall
      • Triangle Wall
      • Windowed Wall
      • Curved Windowed Wall
    • Doors:
      • Door
      • Curved Door
  • Crow Feather Roofs are now available:
    • 8 roof pieces total
  • These are unlocked via a new BURG.L Chip in the WIP Haze lab (now accessible)!

New Building Type: Pillars

  • Pillars of various types can now be built:
    • Clay Pillar
    • Stem Pillar
    • Pebblet Pillar
    • Mushroom Pillar

Sitting in Chairs

Yes... you read that correctly.

Achievements

20 Achievements have been added to the game (for all platforms). These are an initial set and more will be added as the game continues to grow. We are currently working on the functionality to make them unlock if you have previously completed the task, but there is a chance this may not be possible. Certain achievements for completing tasks such as "kill a wolf spider" or "craft an item" will need to be completed again to unlock.

NOTE: Achievements will only be available for testing on the Steam version of the game. All other platforms will receive the achievements when 0.10 releases on June 30th.

Photo Mode

  • The Photo Mode UI has been redesigned to group related settings together into tabs.
  • Photo Mode has new features:
    • Rotate teen
    • Hide head armor, equipment, and weapon
    • Gamma
    • Time of day
    • Fog density
    • Sun angle

Mutations

  • 2 new mutations to discover: Mom Genes and Mithridatism.

Music

  • New track added for the Broodmother boss.

UI

  • The Main Menu shows highlights of the latest update.
  • Unacquired BURG.L Chip locations are shown on the Map screen after you rescue BURG.L.

Changes / Tuning

Systems

  • Players can sprint on ladders.
  • Giant Food Items (Billy Hog Hot Dogs, Archer Cookies, etc.) have been adjusted. Ants can no longer destroy the large food item, and the player harvests a better item than the ants do.
    • Ants spawn normal versions of the food bits.
    • Players harvesting the node are granted "Fresh" versions of the food bits.

Combat

  • Infected Weevils now apply a durability DoT to enemies hit by their explosion.
  • Creature scaling in multiplayer has been adjusted:
    • HP of creatures in multiplayer scales at a faster rate.
    • Stun meter and duration scales at a slower rate.
    • More creatures are affected by scaling.
  • Poison now has a unique death message.

Interface

  • Silk Rope now appears in the crafting menu.

World

  • Large mushrooms throughout the world can now be harvested.
  • Feather harvest nodes now grant 2-6 feathers instead of only 1.
  • The grill has temporarily moved to the retaining wall above the pond. Just below its new location is a patch of dry grass where players can now find bits of Charcoal. This is a temporary resource location until the area of the yard that features Charcoal is released.

Buildings

  • Spike traps now take 30% less damage from use.
  • New art for Clay and Pebblet Foundations.
  • Arachnophobia mode support for Spider Head Mounts.
  • Straight roofs can now support each other without additional structures.
  • Ceiling-mounted buildings can now be placed under roofs.
  • Basketball Hoops are no longer indestructible.
  • Slight Lure Trap Rework:
    • Cost half the resources to craft.
    • Now last a specific amount of time (8 minutes).

Crafting

  • Lowering the material requirements for the spike trap.
  • Stuffed Creatures are now buildings instead of deployable items.
    • You build them in the building radial instead of at the workbench.
    • Relocatable like normal buildings.
  • Green Machine smoothie recipe changed to require algae instead of raw fiber.
  • Human Food smoothie recipe changed to require fresh variants of apple, cookie sandwich, and hot dogs.
  • Clover Roof and all variants are now unlocked via the Multistory Bases BURG.L chip unlock.

Optimization

  • General CPU performance improvements.

Other

  • The durability of almost all weapons, tools, and armor has been increased by 25%.
  • Armor Glue and Super Armor Glue can be sent through the grinder for a partial material refund.

 

Bug Fixes - All Platforms

Top Community Fixes

  • Grass Planks, Weed Stems, and Clover Leaves are buoyant in water again.
  • Added dither fade to some foliage to reduce objects in the distance visually popping in and out.
  • Player backpacks are buoyant in water again.
  • The game will no longer crash when destroying towers of standalone ladders.

World

  • Clients can walk through clovers much more reliably now.
  • Walls can no longer be placed such that they clip into foundations.
  • Structures can no longer be built clipping into the tops of palisades.
  • BURG.L Quest trail markers can no longer be relocated.
  • Ladders being relocated no longer support themselves.
  • Fixed Door buildings not snapping as readily to walls as they should.
  • Ladders will no longer highlight while the player is climbing them.
  • Buildings being relocated will now start at their current rotation.
  • Mysterious Machine can no longer be activated on Creative with Bugs difficulty mode.
  • Improved "Read To Me" narration for many UI windows.
  • The game will no longer rarely crash when "Read To Me" is enabled.

Items/Equipment/Resources

  • The game will no longer crash when demolishing a zipline with a full inventory.
  • Fixed a case where wall-mounted torches could not be placed on some walls.
  • Fix a lot of cases where ingredients wouldn't fill in the ghosted building blueprint correctly.

Creatures

  • Ants will no longer have the Stealing marker stuck on them after they steal from a chest.
  • Players can no longer walk on the back of the bird.

Audio

  • The player will no longer "look ma, no hands!" when equipping a weapon while zipping.

Ominent Practical Technologies

  • Due to the latest discovery of [REDACTED], we have found that [CONFIDENTIAL] will be a big [REMOVED] in [OMITTED]. This is a BIG DEAL!
Posted
0.10.0 Public Test - 3134 to 3135 Changes (Only noticeable across Public Test Builds)
  • Photo Mode: Gamma slider works with HDR enabled.
  • Fixed some sliding on the Broodmother emerge.
  • Traps properly trigger VFX again.
  • Sitting in chairs will hide any equipped weapon / tool.
  • Pet cosmetic items show a proper description now.
  • Pressing "Pet" on a dead pet no longer crashes the game.
  • Improved Pet House UI visual feedback and gamepad controls.
  • Oven UI is properly navigable with Gamepad controls.
  • Additional random crashes fixed.
  • (NEEDS VERIFICATION) Clients that are saved sitting in a chair will no longer lose their inventory upon loading back in.
Posted

0.10.0 Public Test - 3135 to 3140 Changes (Only noticeable across Public Test Builds)

  • Buildings that were placed on foundations before 0.10 will no longer be randomly rotated and scattered. Saves that were made on a PTS build will not receive the fix.
  • The game will no longer crash intermittently.
  • Your active pet now displays next to you in the Inventory UI.
  • Taming a pet will show a UI notification letting you know you have gained a pet.
  • The Pet House camera correctly swaps between pets when swapping your pet.
  • Reduced hitching when being within interact distance to Base Buildings that are part of a large base.
  • Charcoal Chunks can no longer be ground into Mushroom Slurry.
  • Dew drops that were harvested before a player joined a multiplayer session will no longer be incorrectly visible to that player.
  • Crow feather roofs have better collision for player navigation.
  • The Haze Fog visuals properly match the hazard bounds.
  • Two pet cosmetic pieces will now unlock after analyzing Mushroom Bricks. You can find these at the bottom of the equipment tab in the crafting menu.
  • Icons were added for Charcoal, Pet House, Broodmother Chunk, Broodmother Fang, Broodmother Venom, and Pet Memorials.
  • Charcoal now has an item description.
  • Like 1
Posted

New Features
UI

  • Your current Respawn Point building will show an icon over it as well as in the Map screen.

Bug Fixes - All Platforms
Top Community Fixes

  • Moving items back and forth in the Container UI should no longer trigger a crash on games with large bases.

 

0.10.0 Public Test - 3140 to 3149 Changes (Only noticeable across Public Test Builds)

  • Fixed more intermittent crashes.
  • Crow Feather Roofs multiple levels high will look a bit smoother.
  • Normal Chairs can now be placed on foundations.
  • Improved Aphid and Weevil Pet Audio.
  • Dropping an equipped Mushroom Slurry or Plant Slurry will automatically equip another one if you have more in your backpack.
  • Updates to the Broodmother and Bow attack animations.
  • Charcoal can no longer be planted in the Garden Patch.
  • Combat music for Spiderlings and Orb Weaver Jr's will no longer trigger while the Broodmother boss music is playing.
  • Attempting to rename a pet will no randomly longer crash the game.
  • Health bars are once again not shown for burrowed insects.
  • Fixed certain items not being affected by gravity when dropping them from your inventory.
  • The block count for the "Max Blocks in a Row" achievement will no longer be reset when you are healed.
  • The items growing in a Garden Patch will no longer duplicate after saving and load the game.
  • Smoothie Station defaults to Freestyle mode.
  • Improvements to the Smoothie Station UI.
  • Characters in Photo Mode should no longer flicker heavily in the sunlight.
  • Pets now remember which player they were following when loading a game.
  • The Pet House UI has new art.
  • Additional spiders that spawn during the Broodmother fight deal less damage.
  • Broodmother is more resistant to Gas damage.
  • Fixed random client join crashes when joining worlds with Garden Patches and Grinders with items in them.
  • Fixed random client join crashes dealing with achievement signaling. 
  • Fixed random client crash when relocating a building that has a replacement building blueprint in the same spot.
     
Posted

0.10.0 Public Test - 3149 to 3153 Changes (Only noticeable across Public Test Builds)

  • Restoring a client that was saved off while dead will no longer crash the game.
  • Restoring a client that has progressed any achievement stats will no longer crash the game.
  • Crossbow does slightly more damage and stun.
  • Respawn Point icon is no longer a blank square on existing saves.
  • Respawn Points will no longer crash the game in the Map screen
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