Exanos Posted May 26, 2021 Share Posted May 26, 2021 (edited) *edit : playing with community patch and another mod which nerf the streetfighter/blunderbuss relation ship Hello, I finished a playthrough with a SC Arcane archer and it was a very fun class. Planning to add one in my next run but was wondering what multiclass to pair it with. So far the pro/con i see Arcane archer / bleakwalker : Pro : awesome 1v1 with sworn rival / flame of devotion (accuracy + damage). Another heal/revive for pet or teammate. Spearcaster/Dragon dowi for the win. Con : sturdiness is good but not that needed cause at range. Lack Aoe when compared to other multi. Arcane archer / hellwalker : Pro : double lash (elec+fire), speed/might/pen bonus, huge int/might for bonus aoe/damage, binding web + pull of eora + stunning surge with aoe weapon for the ultimate death trap (hand mortar/frostseeker for the win), long fist is a good back up weapon for pierce immune. Con : squishy (not so bad at range), not much to do (pop buff, 2 aoe and AA until the screen is empty), will probably feel boring in the end. Arcane archer / blackjacket : Pro : avenging storm -> pull of eora -> charge -> clear out with handmortar+melee for the lol. Quick weapon switch for multi purpose (handmortar for aoe / spearcaster for boss / Redhand for double tap vessel). Con : most abilitie/talent are melee design. Arcane archer / bloodmage : Pro : RP fit, good self buffs, very versatile gameplay, access to even more cc (hello blind, petrify...), combusting wound with hand mortar + avenging storm is dumb. Essential phantom for more lol. Con : casting take time (slower paced), less attack abilities than others multi. Arcane archer / berseker (or fury shaper): Pro : Crit machine. Barbaric smash for easy repeatable deathblow. Blood storm -> Leap -> barbaric smash with aoe mortar under avenging storm should be fun (but probably not as effective as the fighter clear out). Neverendig fury with blood storm. Con : most of the best barbarian passive don't work as well with firearm (reload animation), class mostly tailored for melee weapon. Arcane archer / assassin or trickster (no street fighter cause one mod nerf blunderbuss active -> no more auto flank) Pro : lot of Dot/debuff, versatile gameplay. good mobility. Sneak attack bonus easy to trigger. Con : lack aoe burst damage (except assassin with kitchen stove...). No speed/might bonus Arcane archer / chanter Pro : chant for reload+fire lash. Very versatile : access to summons and some nice CC (charmed/paralyze) and debuff. Can heal/revive teammate/pet. Con : casting take time (slower paced), less attack abilities than others multi. Most pro can be given by another chanter... If you had to choose , which multi would you pick Edited May 26, 2021 by Exanos 1 Link to comment Share on other sites More sharing options...
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