Shyla Posted January 20, 2021 Posted January 20, 2021 New Creatures Mosquitos Fireflies Bees! New Crafting Content Bee Armor Set (Face Mask, Shoulder Pads, Shin Guards) Firefly Head Lamp Stinger Spear Mosquito Needle Weevil Shield New consumable: Healbasa Two new stuffed friends: Stuffed Bee and Stuffed Firefly New Perks Barbarian Perk: Club damage increased New Features All platforms Equipped items no longer take up Backpack space. Equipped items will stay on the player after death. Each piece of equipment will take a small amount of durability damage after you die. Changes / Tuning Networking Container inventory contents are no longer replicated to clients until needed (an optimization) More reliable networking calls from clients to server Reduced the amount of network data sent between various systems. Other BURG.L Chips now award science when returned regardless of whether the corresponding BURG.L quest is active. Mint Mallet has been renamed "Mint Mace" Rotten bee equipment can now be analyzed to unlock the un-rotten recipes. Combat Bone weapons have slightly less durability. Most unblockable creature attacks are now blockable with shields (still unblockable with weapons). Pollen can now be thrown. Previously-equipped off-hand items that were displaced by a two-handed weapon are restored when re-equipping a one-handed weapon. Interface Point of interest notification has been altered to be more responsive and look better. Notifications now will display what's in the queue to improve feedback with this system. Save game screenshots now work with Logout saves. Rest / Set Respawn UI adjustments. A "New Resource" queue will display on the HUD if you end up picking up new items faster than the HUD can handle displaying the notifications for them. World Nectar now spawns on top of flowers instead of below them. Creatures will fade out / fade in when approaching their despawn distance to prevent visual popping (currently only works on host). Bratburst visual effects better match the ingredients that were used to craft it. Buildings Buildings will be invalid less often when placing them inside structures. Incomplete buildings are more visually apparent. Buoyant Markers can now be built in the lower pond. Creatures Creature Perception: Player noise now has a linear falloff as opposed to all heard player noise having the same value regardless of distance. Increased hearing range of Wolf Spiders from 2500 to 5000 to account for the above change. Bug Fixes - All Platforms Top Community Issues Foundations will no longer be invalid when snapping to other foundations that stick out of the ground too much. Clients can now dump canteens Autosaves no longer cause performance hitching. Fixed issue with clients failing to spawn in games that have huge player bases built. Game Fixed crash with clients joining a saved game where their loot bag was collected by another player. Incomplete doors will no longer have collision after loading. The player can no longer eat or drink items while gliding or zipping. The player will now drop all hauled items when starting zipping. The player can no longer attack while gliding. Air bubbles will no longer spawn in large clumps when first approaching sources of them. Door frames now have collision applied to them. Fixed issue where "Craft and Equip" could cause a random inventory item to get equipped. Characters will no longer fall when loading a save in which they were ziplining (not retroactive) Dew drinking while hauling is disabled to prevent issues where dew disappears without giving you any hydration. Fixed crash with clients joining a saved game where their loot bag was collected by another player. Items/Equipment/Resources Muscle Sprouts will now respawn Dirty droplets no longer act like clean ones when drinking them Buoyant Foundations can no longer be built underneath the water in some situations. Buoyant Marker can no longer be placed on land. Objects without physics will no longer cause the bounce pad to bounce. The previous weapon, for the Equip Previous hotkey, now persists across saves Shovel+ now has a proper faster animation. Fixed some interaction issues with FrankenLine. Soda droplets will more consistently respawn. Punch-O Juice drops properly despawn after 72 hours so new dew can drip out. World Gnats will get happy after boops more consistently. Aphids will now face the correct direction when descending grass blades. Clovers will now save and restore properly. UI The field of view will no longer sometimes oscillate when sprinting sideways. Fixed issue with the "low O2" black vignette not working on clients. Fixed issue with the 3rd person camera being in odd tilts after respawning Ominent Practical Technologies [All information regarding the activities of Ominent Practical Technologies in this update are to remain confidential] 2 1
Shyla Posted January 21, 2021 Author Posted January 21, 2021 0.6.0 Public Test Patch Notes for Update Build 0.6.2836: Changes / TuningInterface Layout revision to the OS Config menu to make viewing the status effect icons and details easier. Weapons and arrows that are embedded in creatures will not display their floating icon until the weapon/arrow becomes dislodged. This cleans up some icon spam when using a bow. Bug Fixes - All PlatformsGame Structures that were anchored to certain objects, such as the baseball or flagstones, will no longer be considered unsupported. Fixed issue where kicked players end up having their inventory lost in the save data (does not retroactively restore inventory for players that have been kicked prior to 0.6.0). Items/Equipment/Resources Items floating on the water will now despawn when appropriate. Bratbursts now visually work correctly for clients. World Grubs can no longer be dug up by the Repair Tool or the Mint Mace. Fixed issue where sometimes sleeping creatures were displaying as awake on clients. UI No longer showing the "Health Bar" for creatures that cannot be killed (BURG.L, Koi Fish, etc.) Audio Fixed submerged audio getting stuck on clients after death if they died underwater 0.6.0 Public Test - 2830 to 2836 Changes (Only noticeable across Public Test Builds) Fireflies are now more successful at returning to the yard at night. Bees no longer float while sleeping. Fixed Equipment Bonuses not being removed/updated on unequip. Pollen slows creatures it gets stuck on when thrown. Healbasa should no longer aggro creatures. Updated Healbasa art. Updated flying creature audio. Buffing damage on the Mosquito Needle. Added a small amount of stun value as well. Bees now eat Nectar. You can now equip a Dandelion Puff again when you have a full inventory. You can unequip items by dragging and dropping them onto a backpack slot. Improved the visuals of Fireflies at a distance. 2
Shyla Posted January 26, 2021 Author Posted January 26, 2021 0.6.0 Public Test Patch Notes for Update Build 0.6.2851: Changes / TuningInterface Items dropped in the world that uses the temp loot bag model (armors, etc.) will have their item icon displayed on top of them. World Busted Acorns can drop more shells. Bug Fixes - All PlatformsGame Fixed issue with depositing items into a full container with a controller. Items/Equipment/Resources Hauled items will correctly be dropped when knocked down in multiplayer. Dropped web will properly display on clients. Fixed issue with depositing items into a full container with a controller. World Mites no longer sometimes animate like they are walking while not moving. UI Fixed issue with pixelated lighting artifacts showing up on weapons when held up to the sunlight. Fixed some rendering issues with player eyes around lights. 0.6.0 Public Test - 2836 to 2851 Changes (Only noticeable across Public Test Builds) Improved the firefly audio. Flying creatures have better fall physics on death. Bees no longer randomly drop pollen. Updated bee hive temp art. Fixed issue with blocking doubling the hit stun values of attacks. Increase the amount of bonus block value the Weevil Shield gives. Fixed Splatbursts not working properly. Fixed an item duplication bug that could happen when throwing two-handed weapons. Fixed an issue with creatures sometimes never dropping aggro after a certain amount of time. Increased range of Mosquito combo attack. Fixed Healbasa sometimes not working when thrown. Implemented a fix to make the Sleep button work on click again. "Fix Creature Locations" will no longer reset the fireflies back into the yard during the day as they aren't supposed to be there during the day.
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