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I'm trying to make a mod that turns per-rest bonuses like "Amira's Blessing" and "Nature's Resolve" into permanent bonuses.

I've located the relevant entries in statuseffects.gamedatabundle and switched the ClearOnRest and ClearOnFoodRest flags to "false", but it doesn't seem to work.

I've double-checked the folder structure for my mod against that in the game files and it matches. My files have the correct extension and no syntax errors.

What am I doing wrong?

Attached is the mod in its current (non-working) state.

Permanent Per Rest Bonuses.rar

  • Hmmm 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses

 

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Ah, I found it! You are missing the  "$type" parameter in each component

{
    "$type": "Game.GameData.AfflictionGameData, Assembly-CSharp",
    "DebugName": "boon_luminous_water",
    "ID": "854b5b0c-b401-41f1-9741-6e52d0d24b35",
    "Components": [
        {
  ------->  "$type": "Game.GameData.StatusEffectComponent, Assembly-CSharp",
            "ClearOnRest": "false",
            "ClearOnFoodRest": "false"
        }
    ]
}

 

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Thank you, @Noqn!

I’ll test this tomorrow and look into including the adra potion as well.

  • Like 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses

 

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...aaaaand it is published:

Permanent Per-Rest Bonuses

Including, of course, a component for the skill bonus from adra potions ;)

  • Like 1

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses

 

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