pblack476 Posted October 28, 2020 Posted October 28, 2020 I would specifically be interested in seeing how the bonus to critical hits was applied to Streetfighters and I would like to add a bonus to a class while invisible and could learn from studying the implementation of the Streetfighter's bonuses while Flanked.
Grape_You_In_The_Mouth Posted October 29, 2020 Posted October 29, 2020 all abilities will be in the abilities.gamedatabundle Adding a new ability would be done by adding it to the progression table for that base class, which is in the progressiontable.gamedatabundle. Look for "pt_fighter" or "pt_rogue" or whatever Cheers, Grape
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