September 11, 20205 yr I really enjoy this game, a lot more than most survival games I've played, but there was one thing i found particularly disappointing: To progress, you really have to be a bit of a murder hobo. I never wanted to attack any ants since the workers weren't aggressive, so it wasn't until i fought aggressive soldier ants later on that I found out the ant parts made one of the best early weapons in the game and finally made combat with bigger bugs viable. Maybe some balancing of the combat would help with some of this but i would love to see some more options for plants/trash to be used in crafting so that scavenging could be a viable alternative to killing everything for parts
September 11, 20205 yr 11 hours ago, Nicholas Hannon said: I really enjoy this game, a lot more than most survival games I've played, but there was one thing i found particularly disappointing: To progress, you really have to be a bit of a murder hobo. I never wanted to attack any ants since the workers weren't aggressive, so it wasn't until i fought aggressive soldier ants later on that I found out the ant parts made one of the best early weapons in the game and finally made combat with bigger bugs viable. Maybe some balancing of the combat would help with some of this but i would love to see some more options for plants/trash to be used in crafting so that scavenging could be a viable alternative to killing everything for parts If you want pacifist try the Creative Mode. you can build anything you want there (and things not yet implemented into the other game modes) without killing anything. I do agree we need more blueprints for the junk materials that have hardly any uses now. have to wait and see what they give us. Xbox One X
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