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Hi everyone. I wanted to start a little suggestion box for future updates, fixes or even add-ons that hopefully obsidian will read. My personal suggestions for obsidian would be to slightly nerf spider damage since so many of them spawn and have such high health. Another great idea would be to add a dlc or update called “back home” or “back to the house,” in which you would re-enter the home as a tiny kid and try to survive indoor bugs and gain indoor materials like electronic components or glass etc. I’m in love with the game so far and only want the greatest ideas for the future of the game, please add to the discussion with any helpful tips or ideas you may have! Remember... “Go big or never go home.”

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Befor adding DLC fixing the game bugs would be more important. But it Would be good if you could enter the house. With giant Rats that will come after you only IF you attack them first and more spiders. And the pond with fish,  Cat fish and fish that would come after you.

 

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Seasons, rain and snow would be wild. The game seems a little bland if you play 90 days and it's always sunny or foggy at night.  Oh and we definitely could use a new map at some point too maybe, entering the house as mentioned above would be nice, quite a few microscopic critters that run around inside that would help. 

Edited by mechabeat
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I'd like it if bombs could be thrown using the same attack button as every other weapon. I don't use 'huck' in case I accidentally throw my weapon away (and to free up the button on the controller) so I have to enable it again every time I want use a bomb. Since the regular attack button doesn't do anything when you are holding a bomb, it makes sense to just use it to throw the bomb.

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A new weapon, I'd like to suggest the idea of a new weapon that provides a run challenge for people who've beaten the game, with a special obtainment method, the weapon will require new game +, and beyond, all bosses have to be killed, every molar, and mega milk molar, the weapon will be found lodged in the top of a burger that's inside of a cardboard castle fast food box, sitting on a picnic blanket on the grass, the box can be opened with a few swings of your hammer, and once inside, you can click on the sword in the burger to see if you're worthy ( have all the requirements ), and if you don't have all the requirements, it'll say the sword won't budge, but if you pass all the requirements, it'll say the sword loosens, and a wave of colored clear plastic knights will wobble at you to defend the sword, they'll have about the same HP as an Orb Weaver, and once defeated, you can pull again, and the same will happen, but once you defeat them again, and pull once more, the sword will release from the burger, it has the appearance of a plastic toothpick sword, after it's been collected, it can be crafted and upgraded with the materials dropped by the plastic colored knights ( they'll still spawn at the burger every so often, the weapon will have a new passive called “True Damage”, meaning it can easily cut through armor and defenses, and if enchanted with an element, creatures who have resistances to that element will be harmed as if they didn't, and if they don't have a resistance, it'll do normal elemental damage.

3-inch-plastic-sword-pick.jpg

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