coralzombie Posted April 17, 2020 Share Posted April 17, 2020 Trying to figure out where to manipulate whether an armor overrides the player color pallet or not. Some armors do such as Effigy Husk and other do not such as Principi Clothing. Want to create armor that takes the players chosen color pallete and does not over ride it but using the base of existing plate armors that do. Any clues where this is or if it is possible purely through .gamedata manipulation? Link to comment Share on other sites More sharing options...
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