thelee Posted October 29, 2019 Posted October 29, 2019 I don't know what the bug reporting practice here is (mostly used to reporting PoE or Deadfire bugs), but this was 100% reproducible for me: 1. when to phineas's lab to get shrink ray 2. first time in phineas's lab. If at any point I open my inventory, game crashes. That's it. I eventually figured out to avoid opening my inventory (had to suppress the urge to examine the shrink ray) to get in and out, and this issue has only ever happened in phineas's lab.
oei_um Posted October 31, 2019 Posted October 31, 2019 Hey, thelee I'm sorry for the crash you have run into. We have our development team looking into it and hope to have a fix for it shortly. In the meantime, to expedite your request, you can send an e-mail to our publisher, Private Division at support@privatedivision.com. This will get your issue into their queue and allow us to prioritize requests to ensure the fastest possible turn around time. We apologize again and thank you for your patience while we work to resolve the issue.
Raven Nafariea Posted October 31, 2019 Posted October 31, 2019 Same thing happened to me as well on PC here only I was on the pause screen and not in the inventory menu when it crashed. Glad to hear it will be fixed. No biggie though. This is a great game, thank you Obsidian! =)
redscorpion08 Posted November 2, 2019 Posted November 2, 2019 Having the exact same problem. CTD in Phineas' lab whenever I try to access inventory.
Kingsized40 Posted November 4, 2019 Posted November 4, 2019 (edited) Same Crash here all is ok in the lab until i open up my inventory then game crashes back to windows, no error message or anything. Please fix this, kinda wanna keep playing. Edited November 4, 2019 by Kingsized40
Sonarplexus Posted November 4, 2019 Posted November 4, 2019 5 hours ago, Kingsized40 said: Same Crash here all is ok in the lab until i open up my inventory then game crashes back to windows, no error message or anything. Please fix this, kinda wanna keep playing. Phineas' Lab is actually short enough to navigate without map or inventory access. So while annoying and definitely a bug, I wouldn't call it game-breaking. Keep playing, friend!
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