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Posted (edited)

Very cool website: https://nukesdragons.com/outer-worlds/character

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Edited by Infinitron
Posted

This is causing some real internal dilemmas. While I am super excited to check all this stuff out, another part of me thinks that I already know too much about how the game is going to play. I think the character creation, stats and perks are something I would like to experience first hand once the game is out.

I much prefer the "Ooh, I can get this perk now" on my first run, rather than "I need to buff these stats so that I can get this perk later on."

  • Like 1
Posted (edited)
9 hours ago, UrbaNebula said:

This is causing some real internal dilemmas. While I am super excited to check all this stuff out, another part of me thinks that I already know too much about how the game is going to play. I think the character creation, stats and perks are something I would like to experience first hand once the game is out.

I much prefer the "Ooh, I can get this perk now" on my first run, rather than "I need to buff these stats so that I can get this perk later on."

So far as I can tell, perks don't have skill or stat requirements. Taking some time to learn how skills work may be worth it though, as I don't think I've ever seen a skill system that operates this way (and there is a very slight learning curve to overcome).

My $0.02

Edited by Achilles

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