Jump to content

Pure ranger end game abilities choice (turn based)

Recommended Posts


so, my Maia pure ranger is lvl 16 now, I'm starting to get access to end game abilities in turn based Potd.
But I have a hard time to plan which ability I should choose.

Bonded fury looks cool, I really like the idea of a more powerful pet.
It's costy (3 link) but it seems ok for 5 turns.

Twined shot seems powerfull, and does not seem that costy (2 links)...
But it is if I choose Bonded Fury.
I'll spend 3 links for Bonded fury and 1 for marked prey, that's 4 points on the first turn.
If I want to use twined shot, 2 links peer attack, points will go down reaaaally fast.
I won't be able to use Bonded fury a second time, not will I be able to use much of others abilities (takedown, evasive fire, play dead, and maybe more...)
Heart seeker sounds very powerfull, but 4 links...

It seems a bit over the top to pick bonded fury, twined fury AND heart seeker.

So the real question is: should I pick accurate wounding shot or twined shot ?
Which one deals more damage on the long run ?
Twined shot is an immediate burst, but will drain you link points really fast.
While accurate wounding shot has the damage over time that also buff the pet's damage (but rogue, swashbuckler or mage can do that as well) and +20 accuray that can lead to crits...
Having both seems like a waist imo.


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...