Waski Posted April 18, 2019 Posted April 18, 2019 Somebody should tweet it to Josh Sawyer, that can speed up patching https://vimeo.com/331099224
Boeroer Posted April 18, 2019 Posted April 18, 2019 (edited) That's not a problem of Brilliant though but a problem of Wall of Draining. It should only drain secnds from benefical effects on the target: Foe AoE: Steal 4 seconds duration from each beneficial effect on the target for 20 seconds But instead it drains seconds from everything it hits even if it has no benefical effect on it at all (at least none that is visible). Look at burrows, destructables, mobs with zero benefical effect and so on. It was even more overpowered when you could still cast multiple parallel instances. When they fixed that they obviously forgot to fis this additional problem as well. Or it's too complicated to fix. Edited April 18, 2019 by Boeroer Deadfire Community Patch: Nexus Mods
Waski Posted April 18, 2019 Author Posted April 18, 2019 (edited) Easy fix would be to make Wall of Draining combat only. Now it is possible to stack hour of brilliant on first barrel you see, out of combat and finish for example Forgotten Sanctum. Edited April 18, 2019 by Waski
Livegood118 Posted April 18, 2019 Posted April 18, 2019 Never thought about using brilliant and wall of draining!
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now