May 13, 20196 yr Above, the overlook, note the dark in the bottom right corner. It's not letting post the others right now due to size restrictions. Edited May 13, 20196 yr by isthisreallyme
May 14, 20196 yr - starting to look like it's a "system" effect... Great work, I just cannot reload back to an earlier version without risking a lot of data... So earlier version (non retina?) seemed to have minimal damaged gfx effect... thanks for trying this! I am not an Apple dev, otherwise I would bring this up with them... It is a "layer thing" ???
May 14, 20196 yr Here is the same phenomenon in the other old city locations. Again notice the darkened, roughly circular areas on the map that seem to correspond to the whited out areas in everyone's OSX 10.14.4 playthroughs
May 14, 20196 yr GOOD NEWS for Mac users! I just installed the latest OS 10.14.5 update and all graphics "issues" at sea and within certain other areas have disappeared! Everything is back to the normal, beautifully rendered scenes, my money is on Obsidian talking with Apple and knowing that the "fix" was already in the works... it was a "system" issue. This was tested in TB mode only. I will test more but so far 100% elimination of error... Even the players have stopped moving erratically.... no more slick as snot stairs with players running in place, no more freezing of players, no more sending your player to a specific spot and seeing him/her running in the opposite direction or, in circles... these issues are eliminated for us mac users, all of it! Edited May 16, 20196 yr by LotharVI typo on OS version - had to correct that...
May 14, 20196 yr Additionally, the save games also had shown graphic noise in their preview screens, - now all of this has been eliminated also. Apple comes through again...
May 15, 20196 yr 7 hours ago, LotharVI said: GOOD NEWS for Mac users! I just installed the latest OS 10.14.15 update and all graphics "issues" at sea and within certain other areas have disappeared! Everything is back to the normal, beautifully rendered scenes, my money is on Obsidian talking with Apple and knowing that the "fix" was already in the works... it was a "system" issue. This was tested in TB mode only. I will test more but so far 100% elimination of error... Even the players have stopped moving erratically.... no more slick as snot stairs with players running in place, no more freezing of players, no more sending your player to a specific spot and seeing him/her running in the opposite direction or, in circles... these issues are eliminated for us mac users, all of it! This fixed it, yes. Saw this response. Updated my system to 10.14.5. Loaded a save in the under city. All graphics issues resolved. Clearly some glitch with handling the particular type of overlay was introduced in 10.14.4 and resolved in 10.14.5. That's the answer.
May 15, 20196 yr Author Good stuff, everybody. I'm downloading the update now, and crossing my fingers that it works for me. Happy gaming!
May 15, 20196 yr Please let us know how it goes... I'll bet the Obsidian devs knew exactly what was going down - the update was due in a week or so.... Just my guess. I do know devs communicate with Apple/Micro$oft frequently... as they all do.... a super-collaborative relationship at best.... and when it works it is for the benefit of everyone. I was an old Amiga guy, I ran three separate operating systems (guess which ones) as BACKGROUND tasks... in 1988... in this day and age I am more than happy with Apple... I really miss the real-time asynchronous multi tasking... in my daily work... I wish for an other seeding of Adra-ban, Sapphire and more fights... but that is not in the cards.
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