LucyTsukikaze Posted March 9, 2019 Share Posted March 9, 2019 So I saw the Al-Amir spellbook mod and have been trying to edit it. I think I have the spell list and everything correct (main changes are the spell list and changing the +1 conjuration power level to +1 evocation power level).This is the spell list:1: Wizard's Double, Fan of Flames2: Concelhaut's Draining Missiles, Merciless Gaze3: Ninagauth's Death Ray, Llengrath's Displaced Image4: Ninagauth's Shadowflame, Ironskin5: Llengrath's Safeguard, Arkemyr's Wondrous Torment6: Arkemyr's Brilliant Departure, Arkemyr's Capricious Hex7: Ninagauth's Killing Bolt, Concelhaut's Crushing Doom8: Llengrath's Superior Elemental Bulwark, Wall of Many Colors9: Llengrath's Relfection, Minoletta's Missile Salvo I'm also at a loss for how to get the item into my inventory, I tried the hookscript(?) to make it try to autoadd to inventory but I can't wrap my head around it. Anyway, this is what it looks like if anyone can help. { "GameDataObjects": [ "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "Grimoire_Lucina", "ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812" "Components": [ { "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 99995, "DescriptionText": 1176, "DescriptionTextTactical": -1, "FilterType": "Weapons", "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "IsJunk": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "false", "CanBePickpocketed": "true", "IsUnique": "true", "Value": 3800, "IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png", "IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "None", "EquipmentSlot": "GrimoireOrTrinket", "AppearancePiece": { "ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset" }, "ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"], "OnEquipVisualEffects": [], "RestrictedToClassIDs": [ "acfd1303-4699-4939-91eb-6ac46d4af0bd" ], "RestrictedToPlayer": "false", "EquipConditionals": { "Operator": 0, "Components": [] }, "ProficientAbilityID": "00000000-0000-0000-0000-000000000000", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab", "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx", "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp", "NPCsAutomaticallyFill": "false", "SchoolID": "00000000-0000-0000-0000-000000000000", "SpellsIDs": [ "7d032f3c-386a-4711-b760-4285ea7f7e3e", "07110385-72fd-4323-8b67-5734662ad53c", "3f46f1e1-51b5-4567-a350-42a948218b4b", "03819651-f218-4d29-a002-ceb99a489f1f", "c0913543-b464-4138-a8cd-000f4ab10c67", "75b14374-12fe-498e-9391-4c70a7acabc1", "1e2c967f-b5bc-412c-ba34-0355737d338c", "2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5", "dd28d41d-862f-419f-a16e-cad2a1507918", "c3fd9042-7c9b-44da-9b25-142bde609498", "e50eae7a-220e-4ce9-a55f-1f796a4289b7", "ca629ecb-b299-4831-ba46-795511b62887", "4d7f980a-bb04-4874-b184-3a3493d20bf3", "01e682b1-dd28-4c84-a63b-27cbd950be49", "b341a2a4-07bc-4959-b4a6-5d14e9a3487d", "9456a886-211c-404a-843e-a2fcf22bff6e", "fded625a-081d-41ac-aa09-cfa92bd2ab5f", "a15d0649-6283-48a8-a55e-b78f733c4382" ] } { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Empower_Evocation", "ID": "6b876729-649c-48ad-8b60-23fb5d42c32a", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 99650, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 4, "DisplayEvenIfCostZero": "false", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [], "AbilityModsOnEquipIDs": [], }] }, { "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp", "RunOnlyOnce": "false", "SucceedOnlyOnce": "true", "Script": { "Data": { "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1", } } } ] } ] ] } Link to comment Share on other sites More sharing options...
Arthur Dent Posted March 10, 2019 Share Posted March 10, 2019 (edited) { "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp", "RunOnlyOnce": "false", "SucceedOnlyOnce": "true", "Script": { "Data": { "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1", } } } ] } I use the "ModScriptHook" if I want to add it to a store, container, NPC etc. If you just want to add it to your inventory then you can use the "PromotionalItemCollection", the game will treat it as a DLC and drop it in your inventory the next time you load a save or start a new game. If I didn't screw anything up then this should work. { "GameDataObjects": [ { "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp", "PromotionalItemCollections": { "PromotionalItemCollection": [ { "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Quantity": 1 } ] } } ] } ] } Edited March 10, 2019 by Arthur Dent Link to comment Share on other sites More sharing options...
LucyTsukikaze Posted March 10, 2019 Author Share Posted March 10, 2019 Well I tried that, the whole file looks like this now, however I think something else is throwing a wrench in the works. I checked the output_log.txt and it's throwing out this: FormatException: Invalid format for Guid.Guid(string). at System.Guid+GuidParser.ParseChar (Char c) [0x00000] in <filename unknown>:0 at System.Guid+GuidParser.ParseGuid2 () [0x00000] in <filename unknown>:0 at System.Guid+GuidParser.Parse () [0x00000] in <filename unknown>:0 at System.Guid..ctor (System.String g) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.ParseGuidArray (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 at Game.GameData.EquippableComponent.Parse (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.ParseComponent (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.Parse (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 at Game.GameData.GameDataBundle.LoadJson (System.String filename, IGameDataProvider partialOverrideProvider) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game.GameData.GameDataBundle:LoadJson(String, IGameDataProvider) Game.ResourceManager:LoadPartialGameDataBundle(String) Game.ResourceManager:LoadBundles(String, String, String, Action`1, Action`1) Game.ResourceManager:LoadGameDataBundles() Game.ResourceManager:ReloadDataBundles() Game.ResourceManager:Init() Game.ResourceManager:.cctor() ResolutionControllerBootstrap:Awake() ResolutionControllerBootstrap:Awake() (Filename: Line: -1) ERROR: Failed to load game data bundle E:/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII_Data/override/Lucina's Grimoire\design\gamedata\lucina_book.gamedatabundle. Updated file: { "GameDataObjects": [{ "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "Grimoire_Lucina", "ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Components": [{ "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 99995, "DescriptionText": 1176, "FilterType": "Weapons", "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "IsJunk": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "true", "CanBePickpocketed": "false", "IsUnique": "true", "Value": 3800, "IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png", "IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "None", "EquipmentSlot": "GrimoireOrTrinket", "AppearancePiece": { "ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset" }, "ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"], "OnEquipVisualEffects": [], "RestrictedToClassIDs": [{ "ClassType": "Wizard" }], "RestrictedToPlayer": "false", "ProficientAbilityID": "00000000-0000-0000-0000-000000000000", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab", "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx", "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp", "NPCsAutomaticallyFill": "false", "SchoolID": "00000000-0000-0000-0000-000000000000", "SpellsIDs": [ "7d032f3c-386a-4711-b760-4285ea7f7e3e", "07110385-72fd-4323-8b67-5734662ad53c", "3f46f1e1-51b5-4567-a350-42a948218b4b", "03819651-f218-4d29-a002-ceb99a489f1f", "c0913543-b464-4138-a8cd-000f4ab10c67", "75b14374-12fe-498e-9391-4c70a7acabc1", "1e2c967f-b5bc-412c-ba34-0355737d338c", "2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5", "dd28d41d-862f-419f-a16e-cad2a1507918", "c3fd9042-7c9b-44da-9b25-142bde609498", "e50eae7a-220e-4ce9-a55f-1f796a4289b7", "ca629ecb-b299-4831-ba46-795511b62887", "4d7f980a-bb04-4874-b184-3a3493d20bf3", "01e682b1-dd28-4c84-a63b-27cbd950be49", "b341a2a4-07bc-4959-b4a6-5d14e9a3487d", "9456a886-211c-404a-843e-a2fcf22bff6e", "fded625a-081d-41ac-aa09-cfa92bd2ab5f", "a15d0649-6283-48a8-a55e-b78f733c4382" ] }, { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Empower_Evocation", "ID": "6b876729-649c-48ad-8b60-23fb5d42c32a", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 99650, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 4, "DisplayEvenIfCostZero": "false", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [] }] } ] }, { "GameDataObjects": [{ "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "879ee637-b908-4218-a3c7-da004e1cdd88", "Components": [{ "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp", "PromotionalItemCollections": { "PromotionalItemCollection": [{ "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Quantity": 1 }] } }] }] } ] } Link to comment Share on other sites More sharing options...
LucyTsukikaze Posted March 11, 2019 Author Share Posted March 11, 2019 Wait, nevermind, I fixed it at last! Thanks for your help Arthur! Link to comment Share on other sites More sharing options...
Arthur Dent Posted March 11, 2019 Share Posted March 11, 2019 Yeah, my bad. I wrote it as a stand-alone entry. But, I'm glad you got it working. Link to comment Share on other sites More sharing options...
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