LucyTsukikaze Posted March 9, 2019 Posted March 9, 2019 So I saw the Al-Amir spellbook mod and have been trying to edit it. I think I have the spell list and everything correct (main changes are the spell list and changing the +1 conjuration power level to +1 evocation power level).This is the spell list:1: Wizard's Double, Fan of Flames2: Concelhaut's Draining Missiles, Merciless Gaze3: Ninagauth's Death Ray, Llengrath's Displaced Image4: Ninagauth's Shadowflame, Ironskin5: Llengrath's Safeguard, Arkemyr's Wondrous Torment6: Arkemyr's Brilliant Departure, Arkemyr's Capricious Hex7: Ninagauth's Killing Bolt, Concelhaut's Crushing Doom8: Llengrath's Superior Elemental Bulwark, Wall of Many Colors9: Llengrath's Relfection, Minoletta's Missile Salvo I'm also at a loss for how to get the item into my inventory, I tried the hookscript(?) to make it try to autoadd to inventory but I can't wrap my head around it. Anyway, this is what it looks like if anyone can help. { "GameDataObjects": [ "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "Grimoire_Lucina", "ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812" "Components": [ { "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 99995, "DescriptionText": 1176, "DescriptionTextTactical": -1, "FilterType": "Weapons", "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "IsJunk": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "false", "CanBePickpocketed": "true", "IsUnique": "true", "Value": 3800, "IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png", "IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "None", "EquipmentSlot": "GrimoireOrTrinket", "AppearancePiece": { "ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset" }, "ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"], "OnEquipVisualEffects": [], "RestrictedToClassIDs": [ "acfd1303-4699-4939-91eb-6ac46d4af0bd" ], "RestrictedToPlayer": "false", "EquipConditionals": { "Operator": 0, "Components": [] }, "ProficientAbilityID": "00000000-0000-0000-0000-000000000000", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab", "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx", "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp", "NPCsAutomaticallyFill": "false", "SchoolID": "00000000-0000-0000-0000-000000000000", "SpellsIDs": [ "7d032f3c-386a-4711-b760-4285ea7f7e3e", "07110385-72fd-4323-8b67-5734662ad53c", "3f46f1e1-51b5-4567-a350-42a948218b4b", "03819651-f218-4d29-a002-ceb99a489f1f", "c0913543-b464-4138-a8cd-000f4ab10c67", "75b14374-12fe-498e-9391-4c70a7acabc1", "1e2c967f-b5bc-412c-ba34-0355737d338c", "2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5", "dd28d41d-862f-419f-a16e-cad2a1507918", "c3fd9042-7c9b-44da-9b25-142bde609498", "e50eae7a-220e-4ce9-a55f-1f796a4289b7", "ca629ecb-b299-4831-ba46-795511b62887", "4d7f980a-bb04-4874-b184-3a3493d20bf3", "01e682b1-dd28-4c84-a63b-27cbd950be49", "b341a2a4-07bc-4959-b4a6-5d14e9a3487d", "9456a886-211c-404a-843e-a2fcf22bff6e", "fded625a-081d-41ac-aa09-cfa92bd2ab5f", "a15d0649-6283-48a8-a55e-b78f733c4382" ] } { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Empower_Evocation", "ID": "6b876729-649c-48ad-8b60-23fb5d42c32a", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 99650, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 4, "DisplayEvenIfCostZero": "false", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [], "AbilityModsOnEquipIDs": [], }] }, { "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp", "RunOnlyOnce": "false", "SucceedOnlyOnce": "true", "Script": { "Data": { "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1", } } } ] } ] ] }
Arthur Dent Posted March 10, 2019 Posted March 10, 2019 (edited) { "$type": "Game.GameData.ModScriptHookGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.ModScriptHookComponent, Assembly-CSharp", "RunOnlyOnce": "false", "SucceedOnlyOnce": "true", "Script": { "Data": { "FullName": "Void GiveItems(748a4aee-aed8-4bb0-a0ab-3edd516a6812, 1", } } } ] } I use the "ModScriptHook" if I want to add it to a store, container, NPC etc. If you just want to add it to your inventory then you can use the "PromotionalItemCollection", the game will treat it as a DLC and drop it in your inventory the next time you load a save or start a new game. If I didn't screw anything up then this should work. { "GameDataObjects": [ { "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "a7c6a2b7-97fe-4b18-9448-ef59ad65aa54", "Components": [ { "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp", "PromotionalItemCollections": { "PromotionalItemCollection": [ { "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Quantity": 1 } ] } } ] } ] } Edited March 10, 2019 by Arthur Dent
LucyTsukikaze Posted March 10, 2019 Author Posted March 10, 2019 Well I tried that, the whole file looks like this now, however I think something else is throwing a wrench in the works. I checked the output_log.txt and it's throwing out this: FormatException: Invalid format for Guid.Guid(string). at System.Guid+GuidParser.ParseChar (Char c) [0x00000] in <filename unknown>:0 at System.Guid+GuidParser.ParseGuid2 () [0x00000] in <filename unknown>:0 at System.Guid+GuidParser.Parse () [0x00000] in <filename unknown>:0 at System.Guid..ctor (System.String g) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.ParseGuidArray (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 at Game.GameData.EquippableComponent.Parse (Newtonsoft.Json.JsonTextReader jsonReader) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.ParseComponent (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 at Onyx.GameDataObject.Parse (Newtonsoft.Json.JsonTextReader jsonReader, Boolean allowPartialOverride) [0x00000] in <filename unknown>:0 at Game.GameData.GameDataBundle.LoadJson (System.String filename, IGameDataProvider partialOverrideProvider) [0x00000] in <filename unknown>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) Game.GameData.GameDataBundle:LoadJson(String, IGameDataProvider) Game.ResourceManager:LoadPartialGameDataBundle(String) Game.ResourceManager:LoadBundles(String, String, String, Action`1, Action`1) Game.ResourceManager:LoadGameDataBundles() Game.ResourceManager:ReloadDataBundles() Game.ResourceManager:Init() Game.ResourceManager:.cctor() ResolutionControllerBootstrap:Awake() ResolutionControllerBootstrap:Awake() (Filename: Line: -1) ERROR: Failed to load game data bundle E:/Steam/steamapps/common/Pillars of Eternity II/PillarsOfEternityII_Data/override/Lucina's Grimoire\design\gamedata\lucina_book.gamedatabundle. Updated file: { "GameDataObjects": [{ "$type": "Game.GameData.EquippableGameData, Assembly-CSharp", "DebugName": "Grimoire_Lucina", "ID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Components": [{ "$type": "Game.GameData.ItemComponent, Assembly-CSharp", "DisplayName": 99995, "DescriptionText": 1176, "FilterType": "Weapons", "InventoryAudioEventListID": "32023afc-c1c3-4b6a-bcfd-77bde56ee6c3", "IsQuestItem": "false", "IsIngredient": "false", "IsCurrency": "false", "IsAdventuringItem": "false", "IsJunk": "false", "CanSellForFullValue": "false", "MaxStackSize": 1, "NeverDropAsLoot": "true", "CanBePickpocketed": "false", "IsUnique": "true", "Value": 3800, "IconTextureSmall": "gui/icons/items/misc/grimoire07_s.png", "IconTextureLarge": "gui/icons/items/misc/grimoire07_l.png", "PencilSketchTexture": "", "InspectOnUseButton": [], "IsPlaceholder": "false" }, { "$type": "Game.GameData.EquippableComponent, Assembly-CSharp", "EquipmentType": "None", "EquipmentSlot": "GrimoireOrTrinket", "AppearancePiece": { "ModelVisualDataPath": "prefabs/items/appearance/weapons/grimoire/a_grimoire07.asset" }, "ItemModsIDs": ["6b876729-649c-48ad-8b60-23fb5d42c32a"], "OnEquipVisualEffects": [], "RestrictedToClassIDs": [{ "ClassType": "Wizard" }], "RestrictedToPlayer": "false", "ProficientAbilityID": "00000000-0000-0000-0000-000000000000", "CannotUnequip": "false", "ItemRendererPrefab": "prefabs/itemrenderers/genericanimateditemrenderer.prefab", "ItemModel": "art/character/weapons/grimoire/grimoire01/w_grimoire01_cast.fbx", "AnimationController": "art/animation/animationcontrollers/weapon/w_grimoire.controller", "PaperdollOverrideRenderer": "", "AttackSummonID": "00000000-0000-0000-0000-000000000000", "CannotSheathe": "false", "PropVisualEffects": [] }, { "$type": "Game.GameData.GrimoireComponent, Assembly-CSharp", "NPCsAutomaticallyFill": "false", "SchoolID": "00000000-0000-0000-0000-000000000000", "SpellsIDs": [ "7d032f3c-386a-4711-b760-4285ea7f7e3e", "07110385-72fd-4323-8b67-5734662ad53c", "3f46f1e1-51b5-4567-a350-42a948218b4b", "03819651-f218-4d29-a002-ceb99a489f1f", "c0913543-b464-4138-a8cd-000f4ab10c67", "75b14374-12fe-498e-9391-4c70a7acabc1", "1e2c967f-b5bc-412c-ba34-0355737d338c", "2d810c5c-b3cb-4f80-9ed6-5371e8a1f1e5", "dd28d41d-862f-419f-a16e-cad2a1507918", "c3fd9042-7c9b-44da-9b25-142bde609498", "e50eae7a-220e-4ce9-a55f-1f796a4289b7", "ca629ecb-b299-4831-ba46-795511b62887", "4d7f980a-bb04-4874-b184-3a3493d20bf3", "01e682b1-dd28-4c84-a63b-27cbd950be49", "b341a2a4-07bc-4959-b4a6-5d14e9a3487d", "9456a886-211c-404a-843e-a2fcf22bff6e", "fded625a-081d-41ac-aa09-cfa92bd2ab5f", "a15d0649-6283-48a8-a55e-b78f733c4382" ] }, { "$type": "Game.GameData.ItemModGameData, Assembly-CSharp", "DebugName": "Empower_Evocation", "ID": "6b876729-649c-48ad-8b60-23fb5d42c32a", "Components": [{ "$type": "Game.GameData.ItemModComponent, Assembly-CSharp", "DisplayName": 99650, "HideFromUI": "false", "EnchantCategory": "None", "Cost": 4, "DisplayEvenIfCostZero": "false", "CursesItem": "false", "StatusEffectsOnEquipIDs": ["b5eac66e-c834-4ca6-a61b-c9ed8fd96fca"], "StatusEffectsOnLaunchIDs": [], "StatusEffectsOnAttackIDs": [], "AbilityModsOnEquipIDs": [], "OnEquipVisualEffects": [], "DamageProcs": [] }] } ] }, { "GameDataObjects": [{ "$type": "Game.GameData.PromotionalItemCollectionGameData, Assembly-CSharp", "DebugName": "Grimoire_ItemAdd", "ID": "879ee637-b908-4218-a3c7-da004e1cdd88", "Components": [{ "$type": "Game.GameData.PromotionalItemCollectionComponent, Assembly-CSharp", "PromotionalItemCollections": { "PromotionalItemCollection": [{ "ItemReferenceID": "748a4aee-aed8-4bb0-a0ab-3edd516a6812", "Quantity": 1 }] } }] }] } ] }
LucyTsukikaze Posted March 11, 2019 Author Posted March 11, 2019 Wait, nevermind, I fixed it at last! Thanks for your help Arthur!
Arthur Dent Posted March 11, 2019 Posted March 11, 2019 Yeah, my bad. I wrote it as a stand-alone entry. But, I'm glad you got it working.
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