Ok, I posted a report.
Meanwhile, my Spellblade Aloth build is shot for this run. Any ideas how to re-build Spellblade Aloth? I'm happy to go ranged; I have enough tanks and healing in the party, and need damage or CC. I have an injury and Rekvu's Helm and Gloves with the Grimoire of Vaporous Wizardry, so I've got lots of spell casts, but I'm limited to that Grimoire and the spells I select.
Would using Watershaper's Rod w/Blast (and Gouging/Toxic Strikes) and blasting spells be a good dps build? (I'm doing a no-rest run, so no Empower.) Should I have another weapon I switch to after I apply the afflictions? What blasting spells are good -- I've never used a damage-oriented wizard?
Edit: poking around I found a cool idea. I'm doing a no-rest run using Captain's Banquet on all my characters, so they're all immune to Mind Afflictions. It didn't occur to me that this would make me immune to Chill Fog -- all my Chill Fogs are party-friendly like Takehu's! So I think I should take advantage of that. I'm not sure where to go from there with the build.
Edited by TheMetaphysician, 12 January 2019 - 04:42 PM.