Malanir Posted January 12, 2019 Posted January 12, 2019 Hi everyone, I restarted this game counltess of times to finally begin to touch what im looking for : a melee "crit" oriented build and let's say single weapon. (hit to crit conversion + high precision). (bloodthrist, interrupting blows etc). Barbarian based. (surely Demon breastplate/zerker based (i may be wrong but it would feel great). My plan : 1)Doing a first potd+challenges run with companions to destroy mega bosses. 2) 2nd run solo potd and anything else that could be doable. (based on the success of N°1). If you follow the mindset of this plan im hoping for my char to be self-sufficient the most he can. My conclusions so far when i compare the two options i wish to play : Marauder : Defensive/survivability (fun ?) + versatility + there might be some subclasses combo i might be missing ? (trickster). -sneak attacks/ flank bonus damage, -invisbility (so fun so versatile) + Escape skill early game & lovely skill - hard cc, all skills interrupt, gouging is insane (imo) , - "better defense" with persistant distraction + engage limit which stacks with barbarian's one stands alone - Slippery mind passive helps & seems a good addition to Unflinching from barbarian - dirty fighting 10% conversion hit to crit. (super important for a crit build) - For dps, deep wounds + blood frenzy (does it stack??? to begin with and if it does it sounds pretty insane DOT damage, and on a main target in addtion to gouging it would melt pretty fast). - Conclusion : So it "looks" like it has better survivability, less proc but a better grind during the first 15 lvls & better control on how to deal/survive with the battlefield. Ravager : More crit oriented but how to survive ? (Same here any subclasses combo are welcome). - Way more ressources with wounds, like a LOT more. (so versatiliy and cc and can still be compared to rogue here ? ). - Speed in fights , Swift Flurry is very crit oriented so it fits to build - Enervating blows (crit again) - Heartbeat drumming (crit) .... demn thats two skills that gives free attacks.... - Stunning surge (crit) ressource refound in addition to barbaric smash.... - iron wheel & dichotomous soul but it's pretty late game for defense. - blade turning won't save the game vs ranged oriented fights even with high dex/int. Conclusion :Less versatily to deal with the battlefield but obviously would fit more with crit side of the build and way more "proc" oriented. So PLEASE and PLEASE again how do i choose beetween those two Am i missing some items combos, some min/max character creation ? Some flavor frome ideas here that could help me to make a choice.... Thats why i'm seeking the unlimited wisdom of the Veterans & tryhards of this forum to make a final choice to my journey to hell PS : I don't want to hear about any chanter/something build i read too much about the same guy everywhere on almost every posts.... PS 2 : i'd like to not be TOO cheezy with my build Thanks in advance for your help guys, i read tons of posts from you, and some people here are real helpers/geniuses of this game so you have already all my respect for any crazy ideas/suggestions you might have. Regards, Malanir.
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