I'm not sure this is the correct forum to post this, but:
Having put ~200 hours into the game the month of release, I finally decided to dive back into the game after waiting for all DLC releases. Having played again for about 15 hours, I felt something was.... off about the music at night. I initially thought I was simply misremembering until I did a quick search and came across these two threads:
I'd like to suggest a way to disable these features and go back to how it was prior to adding the night-time specific tracks, as I vastly prefer the way it was prior to these changes.... I can't be the only one who feels this way .
The same few music tracks being played in almost every zone at night is starting to get a bit old. It's especially immersion breaking when what feels like an outdoorsy, Dyrwoodan-ish theme is playing in a place like Delver's Row. More so when you realize how often and in how many different atmospheres those same tracks are playing.
I can appreciate the idea, but I feel like the implementation wasn't exactly stellar, especially given that the original music for most areas were more or less unique and, in my opinion, fit well with the themes of the Deadfire.
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Nehm
I'm not sure this is the correct forum to post this, but:
Having put ~200 hours into the game the month of release, I finally decided to dive back into the game after waiting for all DLC releases. Having played again for about 15 hours, I felt something was.... off about the music at night. I initially thought I was simply misremembering until I did a quick search and came across these two threads:
https://forums.obsidian.net/topic/105962-30-a-song-from-poe1-has-come-back-with-a-vengeance/page-3
https://forums.obsidian.net/topic/105474-atmosphere-i-hope-justin-bell-reads-this/
I'd like to suggest a way to disable these features and go back to how it was prior to adding the night-time specific tracks, as I vastly prefer the way it was prior to these changes.... I can't be the only one who feels this way .
The same few music tracks being played in almost every zone at night is starting to get a bit old. It's especially immersion breaking when what feels like an outdoorsy, Dyrwoodan-ish theme is playing in a place like Delver's Row. More so when you realize how often and in how many different atmospheres those same tracks are playing.
I can appreciate the idea, but I feel like the implementation wasn't exactly stellar, especially given that the original music for most areas were more or less unique and, in my opinion, fit well with the themes of the Deadfire.
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