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I have very specific party: Bear army. I took 4 rangers with bears, a chanter and priest. It works pretty well, even though even on hard game mode the game is very easy. I put the bears in the front and focus fire with 6 shooters. The bears are a bit abusive because they can die over and over and you can heal them infinitely since they have no health pool, only endurance. So it's a really attrition-resistant party. I did this build because I didn't want to rest so often since in all battles you still lose health. But not with the bears, the bears never die. The bears are indestructible.

 

Anyway.

 

My only "problem" is that I sometimes and likely more often now that I took level scaling difficulty my bears die too fast. For example a bunch of high level ogres can just instakill a bear in first round and I can't put any healing in between because all healing skills come with a delay. And some aoe hits just oblitare the bears. So I'm wondering if there are some way to improve my bear army so that the bears would live longer in upcoming high level tough battles. I have 2 main issues: fast healing and free buffing.


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Did you take the animal defensive talent? Also you can bump lore on one of your ranger or multiple rangers so you can cast scrolls to help party

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Did you take the animal defensive talent? Also you can bump lore on one of your ranger or multiple rangers so you can cast scrolls to help party

 

Oh I didn't realize that the animal defensive talent was level-scaling so that was a good hint

 

I replaced one bear with chanter for free heals, summons and bear-revival. But I'm a bit silly for making this build since the game is rather easy in the end. 


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