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I have Aloth setup to cast Slicken and Chill Fog covering the maximum amount of enemies. The problem is, of course, enemies tend to cluster around my fighter and monk so Aloth hits them with the spells. Is there a way to minimize this unfortunate event with the behavior editor or do I need to manually take control of him to ensure a clean cast?

I would try the following condition to find a target for Slicken:

 

Target: Allies in Melee Range > 1

and

Target: Enemies in Melee Range > 0 NOT

 

I haven't tried this, because I usually pick abilities that are enemy only, but it seems to me that this logic should select a group of 3 or more enemies. I don't think such casting would be very reliable but it is worth trying.

Edited by wih

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