downstroy Posted August 9, 2018 Posted August 9, 2018 It appears that the red hand - unburdened souls enchantment behaves weirdly once triggered: https://steamcommunity.com/sharedfiles/filedetails/?id=1472092117. The effect is sort of duplicated on two different effect (one for the red soul, one for unburdened soul). I have not tested if they both apply damage bonuses.
0 thundercleese Posted August 10, 2018 Posted August 10, 2018 Yeah I reported this in 1.2, I believe it has to do with changing weapons. Upgrading from the base effect to either of the others will create a new instance while keeping the old as well.
0 SChin Posted August 11, 2018 Posted August 11, 2018 Hey guys! Thanks for posting about The Red Hand! I added this to the system again since it seems like any possible fix from before may not have worked. Thank you for the screenshot as well! The bug is now in System Design's hands and should be fixed soon! Keep an eye out on the forums for the latest patch notes to see when the fix is in. Thanks again! 1
0 Dr. Hieronymous Alloy Posted August 11, 2018 Posted August 11, 2018 This is only a display bug at the moment -- you still cap out at twenty total instances of the buff.
Question
downstroy
It appears that the red hand - unburdened souls enchantment behaves weirdly once triggered:
https://steamcommunity.com/sharedfiles/filedetails/?id=1472092117.
The effect is sort of duplicated on two different effect (one for the red soul, one for unburdened soul).
I have not tested if they both apply damage bonuses.
4 answers to this question
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