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Posted

As topic says. Do you need a really high mechanics? I can't even get a option to disarm. Some I know u can kite enemies over to trigger

 

Is there some secert? So many traps an chest in the beginning that are OHK.

 

Thanks in advanced

Posted

I can't even get a option to disarm.

If you can't even see the traps to attempt to disarm them, then it's perception you need.

 

I had no trap problems other than one tripwire that my mechanic insisted could only be disarmed by walking straight across it and tinkering from the other side.

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My Deadfire mods
Out With The Good: The mod for tidying up your Deadfire combat tooltip.
Waukeen's Berth: Make all your basic purchases at Queen's Berth.
Carrying Voice: Wider chanter invocations.
Nemnok's Congregation: Lets all priests express their true faith.

Deadfire skill check catalogue right here!

Posted

 

I can't even get a option to disarm.

If you can't even see the traps to attempt to disarm them, then it's perception you need.

 

I had no trap problems other than one tripwire that my mechanic insisted could only be disarmed by walking straight across it and tinkering from the other side.

Alright dang, I thought I have 18 perception, guess I'll have to swap companions or create a custom. Thank you very much.

Posted

To detect traps you need perception -> its better to have high perception, some hidden stuff can be reveal if you have more than 22 perception.

To disarm traps you need mechanics, let your companion disarm the trap, distribute/max specific skill (mechanic/stealth) on companions helps.

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