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Posted

So, slightly late to Deadfire party :)

Finished today both Divinity Original Sin 2 and Seven the Days Long Gone, and Deadfire is next in line.

 

I'm planning to play a Tempest, importing my PoE barbarian and adding the druid spice to her. I'm wondering which abilities work with spiritshifted form and which don't. I remember some would and some won't. Please correct me if I'm wrong on any of the following.

 

1. Carnage - IIRC works when spiritshifted

2. Frenzy?

3. Monastic Unarmed Training - I think this doesn't work?

4. Two Weapon Style - Druids are considered to have two weapons when shifted, right? Would the talent improve it?

5. Any other notable passives that work or don't work? There are many.

 

Any other general tips or pitfalls for playing this class?

 

And more general game questions:

1. I went PotD on my second PoE run, and enjoyed the extra attention one has to put to combat (e.g. buffs and debuffs, matching attack types to enemy's defenses, etc'). I was wondering if PotD in Deadfire is comparable to the one from the previous game.

2. Since I'm already starting the game where DLCs are available, I'm wondering if I should play the basic game first, or just go all in. Any reason to try the game without the DLCs?

 

TIA!!

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Posted

Everything u listed except unarmed training work with spiritshift. Also all equipment except weapons and chest armor still work while in spiritshift.

 

The first game was harder then deadfire no doubt, so go POTD and put lvl scaling on.

 

As for the DLC I can't comment because I haven't had time to play it yet :)

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Posted

Now I'm wondering what element to focus on for Wildstrike and Penetration. Shock would be obvious because of Storms. But kinda only for them. Wondering if I should spice it up with Freeze or Corrode instead.

 

Anyone knows if Spirit Tornado's freeze damage is effect by Secret of Rime?

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