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[BUG in v1.22] Concelhaut's Draining Touch doesn't profit from Spirit of Decay


Boeroer

Question

Hello,

 

as the title says - Concelhaut's Draining Touch + Spirit of Decay does nothing.

 

To reproduce: pick Spirit of Decay and cast Concelhaut's Draining Touch. Attack an enemy and observe that +1 PEN does NOT get applied.

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Deadfire Community Patch: Nexus Mods

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"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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Bumpety bump.

"Time is not your enemy. Forever is."

— Fall-From-Grace, Planescape: Torment

"It's the questions we can't answer that teach us the most. They teach us how to think. If you give a man an answer, all he gains is a little fact. But give him a question, and he'll look for his own answers."

— Kvothe, The Wise Man's Fears

My Deadfire mods: Brilliant Mod | Faster Deadfire | Deadfire Unnerfed | Helwalker Rekke | Permanent Per-Rest Bonuses | PoE Items for Deadfire | No Recyled Icons | Soul Charged Nautilus

 

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You can put this in by adding a file in your override with the following code:

{
    "GameDataObjects": [
        {
            "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp",
            "DebugName": "Concelhauts_Draining_Touch",
            "ID": "05085c58-119f-49d7-8bc0-ccf138650e44",
            "Components": [
                {
                    "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp",
                    "KeywordsIDs": [
                        "ab88e534-596e-4f40-b54e-9dd8b2cab983",
                        "92121659-013a-42d7-9ee7-7eb05fe34a63",
                        "56895011-1aab-4413-827b-51a126c04555"
                    ]
                }
            ]
        },
        {
            "$type": "Game.GameData.GenericAbilityGameData, Assembly-CSharp",
            "DebugName": "Concelhauts_Draining_Touch_Summon",
            "ID": "d12f67f6-ee85-4e4e-a774-7e91281d1822",
            "Components": [
                {
                    "$type": "Game.GameData.GenericAbilityComponent, Assembly-CSharp",
                    "KeywordsIDs": [
                        "ab88e534-596e-4f40-b54e-9dd8b2cab983",
                        "92121659-013a-42d7-9ee7-7eb05fe34a63",
                        "56895011-1aab-4413-827b-51a126c04555"
                    ]
                }
            ]
        },
        {
            "$type": "Game.GameData.AttackMeleeGameData, Assembly-CSharp",
            "DebugName": "Concelhauts_Draining_Touch_Melee",
            "ID": "7127e790-06c5-4976-88bc-c107a7dcd48e",
            "Components": [
                {
                    "$type": "Game.GameData.AttackBaseComponent, Assembly-CSharp",
                    "KeywordsIDs": [
                        "ab88e534-596e-4f40-b54e-9dd8b2cab983",
                        "92121659-013a-42d7-9ee7-7eb05fe34a63",
                        "56895011-1aab-4413-827b-51a126c04555"
                    ]
                }
            ]
        }
    ]
}

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