1TTFFSSE Posted July 23, 2018 Posted July 23, 2018 five man party comp/ what difficulty do you need to make the game challenging with this "fun" looking party comp? tank: two-handed wohai or WotEP wielding retaliation Holy Slayer Bleakwalker/Trickster healer/support: Troubadour/Lifegiver pocket healer & creature summoner aoe destroyer #1: Wizard/Streetfighter blightmachine aoe destroyer #2: Zerker/Priest of Magran? armageddon creator cc/debuff: Cipher (Ascendant)/Helwaker - "anything left to cc?" tagalong
Manveru123 Posted July 23, 2018 Posted July 23, 2018 The game will never be balanced to give serious challenge to a full group of custom-created characters. If it did, beating it with story companions would be uhh... unlikely at best. It does look fun though.
mant2si Posted July 23, 2018 Posted July 23, 2018 (edited) five man party comp/ what difficulty do you need to make the game challenging with this "fun" looking party comp? tank: two-handed wohai or WotEP wielding retaliation Holy Slayer Bleakwalker/Trickster healer/support: Troubadour/Lifegiver pocket healer & creature summoner aoe destroyer #1: Wizard/Streetfighter blightmachine aoe destroyer #2: Zerker/Priest of Magran? armageddon creator cc/debuff: Cipher (Ascendant)/Helwaker - "anything left to cc?" tagalong Haha, good joke :D Your enemies need +140 Deflection, +170 Reflexes, +170 Will, +170 Accuracy, 17 Pen Something like multiple Ukaizo's but with low HP and Invise skill + (Stride, Energized buffs) + Immunity to Fire They will f** your tank, and backlines and only Priest with Death Door will survive, but he can't do anything to fire immune guys But even if in game exist something like that - it's no matter, pick fighter/priest + cipher/priest cast pain link on fighter and reset buffs when needed Edited July 23, 2018 by mant2si Solo PotD builds: The Glanfathan Soul Hunter (Neutral seer. Dominate and manipulate your enemies), Harbinger of Doom (Dark shaman. Burn and sacrifice, yourself and enemies for Skaen sake)
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