Cyrus_Blackfeather Posted July 7, 2018 Posted July 7, 2018 Hey guys, So, I'm playing a Sage with Berath's Blessings for bonus stats. I was wondering if it would be advantageous of me to drop Con/Resolve down to 8 (6+2)? I have them both at 10 (8+2). Doing this would allow me to pump my Might up from a base of 12 to a base of 16 which, when combined with Berath's Blessings and certain other perks, would allow me to have a Might of 20. Just a few questions before I make the change. 1. Resolve and Constitution are not involved in any dialogue checks that would result in quest failure/major negative reputation/unintended fights? I've only seen one flat Resolve check when playing the game so far, and it was a completely irrelevant scripted event. 2. What's a good average health to have for the endgame on Path of the Damned? Right now I'm looking at something like 218 for a backline character, which seems like it should be pretty decent, especially given the couple of Wizard defensive buffs I'll have. 3. If I have the Duality of Mortal Presence modal, can I switch between the Constitution boost and the Intellect boost at will without having to build Wounds back up? I probably shouldn't be worried about this too much, since there are apparently people who have dropped their Constitution and Resolve down to 3 and been just fine, but I just want to make sure I'm not doing something I'm going to regret later. I suppose it'll just mean more micro, which I'm honestly okay with. Dealing with things in PotD with a high Constitution character has currently been rather dull.
darkphoton20@gmail.com Posted July 7, 2018 Posted July 7, 2018 Yeah both being at 8 is fine, especially since you are dual class with wizard and that gives you considerable defenses should you need it with some of the amazing defensive abilities you can choose.My first PotD character was an Arcane Knight with 10 con and 4 resolve only and survived fine - you just can't be the primary tank. You will need a tank to hold some engagement though as you don't want to be getting hit by multiple opponents but a priest, chanter etc can also help with that by further boosting your defenses so that you can go all out with your damage and utility. I would go with 10/6 with constitution / resolve though if I were you, but it won't make too much difference. The reason being (and the reason why I went with 4 resolve and 10 const on mine) is because while playing well you won't really need deflection except against 1-2 occasional enemy abilities like arcane veil or other great defensive buffs will cover your defenses. Const is worth it at a minor amount till 10 because it gives you a fair amount of health to deal with certain aoe attacks and random crits that would happen whether or not you have 3 resolve or 8-10 resolve (difference isn't enough to keep those crits away). 10 const is a good health to sit at on a frontliner.
colma86 Posted July 7, 2018 Posted July 7, 2018 My defacto point spread for pretty much every build is: 10 str 8 con max dex max per max int 3 resolve I think the only time might is worth points is if you're planning on dealing damage with spells...you mentioned Sage which could go either way haha.
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