kujeger Posted June 29, 2018 Posted June 29, 2018 Basically what it says on the tin -- I'd love to be able to set the game to automatically pause when one of my characters is is dle, as that is never a good thing. 3
aktivb Posted June 29, 2018 Posted June 29, 2018 I use 'pause on ability end' and 'pause on enemy killed', which becomes roughly 'pause on idle', although I'm sure there's some edgecase exception.
gkathellar Posted June 29, 2018 Posted June 29, 2018 I asked for this back in PoE1 and I would still like it now. PoE's iteration of RTwP already looks a lot like an ATB system, and this would allow it to basically function as such. Really, the only reason I can think of not to have it is that the game might have a hard time detecting idleness. Which might be the case, mind - I'd love to hear a dev/modder/etc answer if it is. I use 'pause on ability end' and 'pause on enemy killed', which becomes roughly 'pause on idle', although I'm sure there's some edgecase exception. Off the top of my head, it would help a lot with in-combat movement, effects that remove your character's target, the expiration of conditions that prevent your characters from taking actions. It would also, hopefully, solve the somewhat awkward timing of the "pause on ability end" option. 1 If I'm typing in red, it means I'm being sarcastic. But not this time. Dark green, on the other hand, is for jokes and irony in general.
kujeger Posted July 2, 2018 Author Posted July 2, 2018 I asked for this back in PoE1 and I would still like it now. PoE's iteration of RTwP already looks a lot like an ATB system, and this would allow it to basically function as such. Really, the only reason I can think of not to have it is that the game might have a hard time detecting idleness. Which might be the case, mind - I'd love to hear a dev/modder/etc answer if it is. I think the game already kind of tracks this, as idle characters get the [...] icon above them.
mammasaura Posted July 2, 2018 Posted July 2, 2018 I would like to have an auto pause when critically hit, at the moment there's only on hit.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now