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Question

Posted (edited)

"Figurine Items are now charged items with an additional limit of 1/Rest use"

 

Could I get an explanation on why figurines now have charges? Is it because people complained about it in a single player game and they couldn't hold themselves back from using them, so now we have to treat them and everybody else like babies by adding limited charges to them?

 

I just don't get nerfs like this in a single player game.

Edited by Gary1986
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Posted

It is simple. Figurines took the function of chanter or druid summons diminishing the uniqueness and powers of those classes and abilities on a consistent basis. Because now figurines have a limited total uses and the actual classes that summon unlimited summon uses that balance is somewhat restored. 

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Posted

Charges seems like an over-nerf unless there is a way to replenish charges. I hate charged items in games like this because using even a single charge feels like "breaking" the item.

 

Yup.

 

Items with charges that can't be restored (at a price would be fine) may as well not exist. In fact they don't exist, as far as my brain is concerned anyway.

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