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Xaratas

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  1. Xaratas's post in Typo or missing word in book - The Dirwood, Part 3 was marked as the answer   
    English Typos and such go here: https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/
    Thanks.
  2. Xaratas's post in Game crashes after area loading screen was marked as the answer   
    From your output log:
     
    That version should be the same. Have you installed the patch for the basegame and the extensions? (3 patch files)
  3. Xaratas's post in Crash after the first fast travel was marked as the answer   
    Try the steam function "verify game files", it should repair this file.
  4. Xaratas's post in [1.0.4][bug] Console Commands only reachable with us keyboard layout was marked as the answer   
    Rechecked it yust now, looks like it works in 1.0.6
  5. Xaratas's post in latest version and changelog was marked as the answer   
    Of course it exists: http://pillarsofeternity.gamepedia.com/Version with all necesarry links back.
  6. Xaratas's post in True to Form dialogue option missing. was marked as the answer   
    In your Screenshot you are on this node: https://youtu.be/xjKFggR38ac?t=400
     
    Its a few steps before the point where you get the chance to choose. (id 33), you can choose both gods, but Hiravias alignment dictates the path. You want to have the alignment to Wael greater or equal to that of Galawain. (Don't ask me how you do that specifically, but my quest editor can it show you https://xaratas.github.io/)
     
    The only way to the friendly end goes over this node:
    id 44: Scâthden blickt Hiravias grimmig an. „Und du glaubst, du kannst einfach weggehen?“
    by choosing this reply:
    id 46: „Willst du dich wirklich nicht nur mit einem Herbst-Stelgaer messen, sondern auch mit jenen, die verrückt genug sind, sich mit ihm anzufreunden?“
  7. Xaratas's post in Game Crashes on Startup (Linux) was marked as the answer   
    The output log says some files are broken. Did you try a verify game files?
    Maybe you should run a checkdisk (fsck) via live cd.
  8. Xaratas's post in [bug][1.06]Detection circles not showing for animal companion was marked as the answer   
    I am sorry to disappoint you, but the animal companions did not have detection circles since forever (at least since April).
    I menioned it here: https://forums.obsidian.net/topic/72938-various-ui-problems-sizes-of-elements-monster-info-in-screenshots/?do=findComment&comment=1662543
  9. Xaratas's post in Cloak clipping with Windows 8 was marked as the answer   
    Actually there is a windows thead for no physics. Mac and Linux only have "no cloaks at all".
    http://forums.obsidian.net/topic/77568-cloak-bug-floating-with-no-physics/?do=findComment&comment=1681982
     
    Of the things in the linked post i suggest to try DirectX 9 first.
  10. Xaratas's post in [1.0.4][Bug] Endless Path Level 7 and Level 8 - no Quest Progression was marked as the answer   
    Ok, at least for Quest Addendum 6 somehow i missed the talking points the first time i was there. I reloaded the posted save and got back to the fampyr to find the option unlocked.
     
    I checked also the quest and conversation files (i need a Questfile editor, reading the xml as source is just bad) and the path to the node 129 is logical and doable.
  11. Xaratas's post in No gods at Teir Evron was marked as the answer   
    Did you take the adra stone from the board on the right?
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