Xaratas's post in Typo or missing word in book - The Dirwood, Part 3 was marked as the answer
English Typos and such go here: https://forums.obsidian.net/topic/77064-translation-errors-missing-translations-english/
Xaratas's post in [1.0.4][bug] Console Commands only reachable with us keyboard layout was marked as the answer
Rechecked it yust now, looks like it works in 1.0.6
Xaratas's post in True to Form dialogue option missing. was marked as the answer
In your Screenshot you are on this node: https://youtu.be/xjKFggR38ac?t=400
Its a few steps before the point where you get the chance to choose. (id 33), you can choose both gods, but Hiravias alignment dictates the path. You want to have the alignment to Wael greater or equal to that of Galawain. (Don't ask me how you do that specifically, but my quest editor can it show you https://xaratas.github.io/)
The only way to the friendly end goes over this node:
id 44: Scâthden blickt Hiravias grimmig an. „Und du glaubst, du kannst einfach weggehen?“
by choosing this reply:
id 46: „Willst du dich wirklich nicht nur mit einem Herbst-Stelgaer messen, sondern auch mit jenen, die verrückt genug sind, sich mit ihm anzufreunden?“
Xaratas's post in [bug][1.06]Detection circles not showing for animal companion was marked as the answer
I am sorry to disappoint you, but the animal companions did not have detection circles since forever (at least since April).
I menioned it here: https://forums.obsidian.net/topic/72938-various-ui-problems-sizes-of-elements-monster-info-in-screenshots/?do=findComment&comment=1662543
Xaratas's post in Cloak clipping with Windows 8 was marked as the answer
Actually there is a windows thead for no physics. Mac and Linux only have "no cloaks at all".
Of the things in the linked post i suggest to try DirectX 9 first.
Xaratas's post in [1.0.4][Bug] Endless Path Level 7 and Level 8 - no Quest Progression was marked as the answer
Ok, at least for Quest Addendum 6 somehow i missed the talking points the first time i was there. I reloaded the posted save and got back to the fampyr to find the option unlocked.
I checked also the quest and conversation files (i need a Questfile editor, reading the xml as source is just bad) and the path to the node 129 is logical and doable.