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AI editor bug (Polish version only ?)


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Posted

Hi,

 

I believe there is a bug in AI behaviour editor. When making new script for Aloth, you are unable to choose abilities/spells if game language is set to Polish. If you change language to English, it works perfectly without reloading/restarting/etc

 

I believe it only happens after Aloth level ups a bit - I was able to see his spells in Port Maje, but no longer in Neketaka. In previous game, I noticed it mid-game too.

 

https://imgur.com/2rnLpbS polish version

 

https://imgur.com/ZBhXmX9 same save, english version 

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2 answers to this question

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Posted

Hi,

 

I believe there is a bug in AI behaviour editor. When making new script for Aloth, you are unable to choose abilities/spells if game language is set to Polish. If you change language to English, it works perfectly without reloading/restarting/etc

 

I believe it only happens after Aloth level ups a bit - I was able to see his spells in Port Maje, but no longer in Neketaka. In previous game, I noticed it mid-game too.

 

https://imgur.com/2rnLpbS polish version

 

https://imgur.com/ZBhXmX9 same save, english version 

 

Never tried Polish localization, but i'm pretty sure that the localization process have some issue inside it, even starting the game in english without switch language, sometime make you able to solve 'map loading error' (using quick-save/continue).

 

try to compare original english gui.stringtable , and ofc customai.stringtable with the Polish ones, focus on brackets {0} {1} etc , maybe you found something not related to that 

after this issue in my localization my first check after any patch is every time in gui.stringtable about brackets

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Posted

Hi kalinus,

 

Thanks for the post! Ill get this looked into for fixing on our end, see if its just Polish language.

 

Best,

 

-Caleb

I like big bugs and I cannot lie...

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