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[1.1] Greater lay on hands doesn't replace lay on hands


Question

Posted

greater lay on hands is almost strictly better than lay on hands, yet is a separate ability.

 

this seems like an oversight. for example, "mule kick" in the fighter tree is strictly better than "knock down" and sure enough when you get mule kick you lose knock down.

 

there are some power-level scaling issues, but surely there's a way to have greater lay on hands use the level scaling of normal lay on hands, right?

3 answers to this question

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Posted (edited)

for example, "mule kick" in the fighter tree is strictly better than "knock down" and sure enough when you get mule kick you lose knock down.

Do you though? Because last time I took Mule Kick it didn't replace Knock Down (pre 1.1).

Edited by Boeroer

Deadfire Community Patch: Nexus Mods

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Posted

 

for example, "mule kick" in the fighter tree is strictly better than "knock down" and sure enough when you get mule kick you lose knock down.

Do you though? Because last time I took Mule Kick it didn't replace Knock Down (pre 1.1).

 

 

boy, i'll have to load up my game, but i could've sworn it got replaced. baffling if not.

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