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Posted

https://www.nexusmods.com/pillarsofeternity2/mods/76/

 

I've been working on this relentlessly for a few weeks. At first it was just going to be a simple replacement of Carnage and maybe a fire skill. 

 

But it turned into transforming into a big freakin dragon and tearing apart enemies with unique skills and abilities.

 

Enjoy.

 

 

76-1528014667-1768648315.jpeg

 

  • Like 4

Want to play a dragon in Deadfire?

 

Try my subclass mod here!
https://www.nexusmods.com/pillarsofeternity2/mods/76

Posted (edited)

idea: make the initial transformation a drake and add the dragon transformation as a late game upgrade that replaces it

 

This was my initial idea, but the main problem stems from getting animations to work. Most skills will just hang there and not do anything, or the certain model/animation group. Rather than try and edit all the skills to work with all models, it was easier to stick to a single one.

 

I should note, I just played around with this in POTD and it certainly doesn't make the game any easier. Which is, in my opinion, a good thing.

Edited by BalkothTheFeared

Want to play a dragon in Deadfire?

 

Try my subclass mod here!
https://www.nexusmods.com/pillarsofeternity2/mods/76

  • 1 month later...

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