BalkothTheFeared Posted June 3, 2018 Posted June 3, 2018 https://www.nexusmods.com/pillarsofeternity2/mods/76/ I've been working on this relentlessly for a few weeks. At first it was just going to be a simple replacement of Carnage and maybe a fire skill. But it turned into transforming into a big freakin dragon and tearing apart enemies with unique skills and abilities. Enjoy. 4 Want to play a dragon in Deadfire? Try my subclass mod here!https://www.nexusmods.com/pillarsofeternity2/mods/76
TKDancer Posted June 3, 2018 Posted June 3, 2018 idea: make the initial transformation a drake and add the dragon transformation as a late game upgrade that replaces it
BalkothTheFeared Posted June 3, 2018 Author Posted June 3, 2018 (edited) idea: make the initial transformation a drake and add the dragon transformation as a late game upgrade that replaces it This was my initial idea, but the main problem stems from getting animations to work. Most skills will just hang there and not do anything, or the certain model/animation group. Rather than try and edit all the skills to work with all models, it was easier to stick to a single one. I should note, I just played around with this in POTD and it certainly doesn't make the game any easier. Which is, in my opinion, a good thing. Edited June 3, 2018 by BalkothTheFeared Want to play a dragon in Deadfire? Try my subclass mod here!https://www.nexusmods.com/pillarsofeternity2/mods/76
BalkothTheFeared Posted July 7, 2018 Author Posted July 7, 2018 I'm just going to bump this once and that's it. I worked hard on it and really want to share. 1 Want to play a dragon in Deadfire? Try my subclass mod here!https://www.nexusmods.com/pillarsofeternity2/mods/76
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